git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@152 92aac97c-a6ce-11dd-a772-7fcde58d38e6
This commit is contained in:
parent
55ff8866ff
commit
c90599d9a0
34
sources/reactphysics3d/body/BoundingVolume.cpp
Normal file
34
sources/reactphysics3d/body/BoundingVolume.cpp
Normal file
|
@ -0,0 +1,34 @@
|
|||
/****************************************************************************
|
||||
* Copyright (C) 2009 Daniel Chappuis *
|
||||
****************************************************************************
|
||||
* This file is part of ReactPhysics3D. *
|
||||
* *
|
||||
* ReactPhysics3D is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU Lesser General Public License as published *
|
||||
* by the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* ReactPhysics3D is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU Lesser General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU Lesser General Public License *
|
||||
* along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. *
|
||||
***************************************************************************/
|
||||
|
||||
// Libraries
|
||||
#include "BoundingVolume.h"
|
||||
|
||||
// We want to use the ReactPhysics3D namespace
|
||||
using namespace reactphysics3d;
|
||||
|
||||
// Constructor
|
||||
BoundingVolume::BoundingVolume() {
|
||||
|
||||
}
|
||||
|
||||
// Destructor
|
||||
BoundingVolume::~BoundingVolume() {
|
||||
|
||||
}
|
43
sources/reactphysics3d/body/BoundingVolume.h
Normal file
43
sources/reactphysics3d/body/BoundingVolume.h
Normal file
|
@ -0,0 +1,43 @@
|
|||
/****************************************************************************
|
||||
* Copyright (C) 2009 Daniel Chappuis *
|
||||
****************************************************************************
|
||||
* This file is part of ReactPhysics3D. *
|
||||
* *
|
||||
* ReactPhysics3D is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU Lesser General Public License as published *
|
||||
* by the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* ReactPhysics3D is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU Lesser General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU Lesser General Public License *
|
||||
* along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. *
|
||||
***************************************************************************/
|
||||
|
||||
#ifndef BOUNDING_VOLUME_H
|
||||
#define BOUNDING_VOLUME_H
|
||||
|
||||
// ReactPhysics3D namespace
|
||||
namespace reactphysics3d {
|
||||
|
||||
/* -------------------------------------------------------------------
|
||||
Class BoundingVolume :
|
||||
This class represents the volume that contains a rigid body.
|
||||
This volume will be used to compute the collisions with others
|
||||
bodies.
|
||||
-------------------------------------------------------------------
|
||||
*/
|
||||
class BoundingVolume {
|
||||
private :
|
||||
|
||||
public :
|
||||
BoundingVolume(); // Constructor
|
||||
virtual ~BoundingVolume(); // Destructor
|
||||
};
|
||||
|
||||
} // End of the ReactPhysics3D namespace
|
||||
|
||||
#endif
|
34
sources/reactphysics3d/body/OBB.cpp
Normal file
34
sources/reactphysics3d/body/OBB.cpp
Normal file
|
@ -0,0 +1,34 @@
|
|||
/****************************************************************************
|
||||
* Copyright (C) 2009 Daniel Chappuis *
|
||||
****************************************************************************
|
||||
* This file is part of ReactPhysics3D. *
|
||||
* *
|
||||
* ReactPhysics3D is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU Lesser General Public License as published *
|
||||
* by the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* ReactPhysics3D is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU Lesser General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU Lesser General Public License *
|
||||
* along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. *
|
||||
***************************************************************************/
|
||||
|
||||
// Libraries
|
||||
#include "OBB.h"
|
||||
|
||||
// We want to use the ReactPhysics3D namespace
|
||||
using namespace reactphysics3d;
|
||||
|
||||
// Constructor
|
||||
OBB::OBB() {
|
||||
|
||||
}
|
||||
|
||||
// Destructor
|
||||
OBB::~OBB() {
|
||||
|
||||
}
|
42
sources/reactphysics3d/body/OBB.h
Normal file
42
sources/reactphysics3d/body/OBB.h
Normal file
|
@ -0,0 +1,42 @@
|
|||
/****************************************************************************
|
||||
* Copyright (C) 2009 Daniel Chappuis *
|
||||
****************************************************************************
|
||||
* This file is part of ReactPhysics3D. *
|
||||
* *
|
||||
* ReactPhysics3D is free software: you can redistribute it and/or modify *
|
||||
* it under the terms of the GNU Lesser General Public License as published *
|
||||
* by the Free Software Foundation, either version 3 of the License, or *
|
||||
* (at your option) any later version. *
|
||||
* *
|
||||
* ReactPhysics3D is distributed in the hope that it will be useful, *
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
|
||||
* GNU Lesser General Public License for more details. *
|
||||
* *
|
||||
* You should have received a copy of the GNU Lesser General Public License *
|
||||
* along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. *
|
||||
***************************************************************************/
|
||||
|
||||
#ifndef OBB_H
|
||||
#define OBB_H
|
||||
|
||||
// ReactPhysics3D namespace
|
||||
namespace reactphysics3d {
|
||||
|
||||
/* -------------------------------------------------------------------
|
||||
Class OBB :
|
||||
This class represents a bounding volume of type "Oriented Bounding
|
||||
Box". It's a box that has a given orientation is space.
|
||||
-------------------------------------------------------------------
|
||||
*/
|
||||
class OBB : public BoundingVolume {
|
||||
private :
|
||||
|
||||
public :
|
||||
OBB(); // Constructor
|
||||
virtual ~OBB(); // Destructor
|
||||
};
|
||||
|
||||
}; // End of the ReactPhysics3D namespace
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user