git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@124 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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/****************************************************************************
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* Copyright (C) 2009 Daniel Chappuis *
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****************************************************************************
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* This file is part of ReactPhysics3D. *
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* *
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* ReactPhysics3D is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation, either version 3 of the License, or *
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* (at your option) any later version. *
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* *
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* ReactPhysics3D is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. *
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***************************************************************************/
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#ifndef MATHEMATICSTEST_H
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#define MATHEMATICSTEST_H
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// Libraries
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#include "../TestSuite/Test.h"
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#include "../../mathematics/mathematics.h"
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#include <stdexcept>
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#include <iostream>
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#include <cmath>
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// Namespaces
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using namespace reactphysics3d;
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// Class MathematicsTest
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class MathematicsTest : public TestSuite::Test {
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private :
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public :
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// Constructor
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MathematicsTest() {
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}
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// Run method of the Test
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void run() {
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testEqual();
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}
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// Test the equal() method
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void testEqual() {
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double number1 = 19.13417;
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double number2 = 19.13417 + EPSILON/2.0;
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double number3 = 19.13417 + 2*EPSILON;
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test_(equal(number1, number2));
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test_(equal(number2, number1));
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test_(!equal(number1, number3));
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test_(!equal(number3, number1));
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}
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};
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#endif
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