git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@124 92aac97c-a6ce-11dd-a772-7fcde58d38e6

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chappuis.daniel 2009-04-10 15:36:16 +00:00
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/****************************************************************************
* Copyright (C) 2009 Daniel Chappuis *
****************************************************************************
* This file is part of ReactPhysics3D. *
* *
* ReactPhysics3D is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* ReactPhysics3D is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with ReactPhysics3D. If not, see <http://www.gnu.org/licenses/>. *
***************************************************************************/
#ifndef MATHEMATICSTEST_H
#define MATHEMATICSTEST_H
// Libraries
#include "../TestSuite/Test.h"
#include "../../mathematics/mathematics.h"
#include <stdexcept>
#include <iostream>
#include <cmath>
// Namespaces
using namespace reactphysics3d;
// Class MathematicsTest
class MathematicsTest : public TestSuite::Test {
private :
public :
// Constructor
MathematicsTest() {
}
// Run method of the Test
void run() {
testEqual();
}
// Test the equal() method
void testEqual() {
double number1 = 19.13417;
double number2 = 19.13417 + EPSILON/2.0;
double number3 = 19.13417 + 2*EPSILON;
test_(equal(number1, number2));
test_(equal(number2, number1));
test_(!equal(number1, number3));
test_(!equal(number3, number1));
}
};
#endif