Fix compilation error in DynamicsWorld

This commit is contained in:
Daniel Chappuis 2015-04-20 23:22:22 +02:00
parent 65757f8faa
commit b8192db3ef
2 changed files with 0 additions and 12 deletions

View File

@ -142,9 +142,6 @@ void DynamicsWorld::update(decimal timeStep) {
// Reset the external force and torque applied to the bodies // Reset the external force and torque applied to the bodies
resetBodiesForceAndTorque(); resetBodiesForceAndTorque();
// Compute and set the interpolation factor to all the bodies
setInterpolationFactorToAllBodies();
} }
// Integrate position and orientation of the rigid bodies. // Integrate position and orientation of the rigid bodies.

View File

@ -186,12 +186,6 @@ class DynamicsWorld : public CollisionWorld {
/// Destructor /// Destructor
virtual ~DynamicsWorld(); virtual ~DynamicsWorld();
/// Start the physics simulation
void start();
/// Stop the physics simulation
void stop();
/// Update the physics simulation /// Update the physics simulation
void update(decimal timeStep); void update(decimal timeStep);
@ -238,9 +232,6 @@ class DynamicsWorld : public CollisionWorld {
/// Return the number of joints in the world /// Return the number of joints in the world
uint getNbJoints() const; uint getNbJoints() const;
/// Return the current physics time (in seconds)
long double getPhysicsTime() const;
/// Return an iterator to the beginning of the rigid bodies of the physics world /// Return an iterator to the beginning of the rigid bodies of the physics world
std::set<RigidBody*>::iterator getRigidBodiesBeginIterator(); std::set<RigidBody*>::iterator getRigidBodiesBeginIterator();