Daniel Chappuis
|
1bc7e0710b
|
Add constrained position/orientation to DynamicsComponents
|
2019-05-20 07:42:24 +02:00 |
|
Daniel Chappuis
|
a11d884ce1
|
Move isGravityEnabled and inertia tensors in DynamicsComponents
|
2019-05-20 07:12:09 +02:00 |
|
Daniel Chappuis
|
ed4f76f7c6
|
Add initMass and massInverse to DynamicsComponents
|
2019-05-18 21:52:51 +02:00 |
|
Daniel Chappuis
|
29c8587c85
|
Add linear/angular damping into DynamicsComponents
|
2019-05-18 14:00:25 +02:00 |
|
Daniel Chappuis
|
aa4935f396
|
Add external force/torque in DynamicsComponents
|
2019-05-17 17:39:30 +02:00 |
|
Daniel Chappuis
|
81303fbaeb
|
Add split velocities into the DynamicsComponents
|
2019-05-17 07:29:54 +02:00 |
|
Daniel Chappuis
|
9afedae1a7
|
Use DynamicsComponents for constrained linear/angular velocities in solvers
|
2019-05-16 17:46:26 +02:00 |
|
Daniel Chappuis
|
ac0e620f02
|
Remove old code
|
2019-05-12 14:26:55 +02:00 |
|
Daniel Chappuis
|
e672c0d617
|
Refactor contacts and islands
|
2019-05-10 17:37:11 +02:00 |
|
Daniel Chappuis
|
1c91ef7d48
|
Refactor islands creation
|
2019-04-27 15:02:21 +02:00 |
|
Daniel Chappuis
|
fe81c3fd6e
|
Add DynamicsComponents class
|
2019-03-21 07:29:59 +01:00 |
|
Daniel Chappuis
|
1d6155aa6c
|
Remove code to update proxy-shape broad-phase state from proxy-shape, move it to broad-phase system
|
2019-03-17 22:50:10 +01:00 |
|
Daniel Chappuis
|
d02b25d32a
|
The proxy-shapes are now entities
|
2019-03-15 17:27:11 +01:00 |
|
Daniel Chappuis
|
d8d490bff9
|
Fix issues with components and remove components when entities are destroyed
|
2019-01-09 12:19:58 +01:00 |
|
Daniel Chappuis
|
3d892a6689
|
Handle sleeping bodies in TransformComponents
|
2018-12-28 22:15:34 +01:00 |
|
Daniel Chappuis
|
8b6249829a
|
Add Transform component
|
2018-12-26 23:33:36 +01:00 |
|
Daniel Chappuis
|
fa9b1817fe
|
Start working on ECS
|
2018-12-23 23:18:05 +01:00 |
|
Daniel Chappuis
|
23e16cf156
|
Merge develop into dod and fix conflicts
|
2018-09-09 22:08:55 +02:00 |
|
Daniel Chappuis
|
bcf305b118
|
Refactor contact points creation
|
2018-09-09 21:59:02 +02:00 |
|
Daniel Chappuis
|
7b14e13fe6
|
Fix bug with assert with joints
|
2018-08-22 18:35:53 +02:00 |
|
Daniel Chappuis
|
6732a8119c
|
Fix issue with collision between a CollisionBody and a RigidBody in a DynamicsWorld
|
2018-05-29 21:44:56 +02:00 |
|
Daniel Chappuis
|
681ebeba6b
|
Update copyright date in license
|
2018-04-30 22:15:53 +02:00 |
|
Daniel Chappuis
|
d5322ad745
|
Add comments in the code
|
2018-04-21 19:47:35 +02:00 |
|
Daniel Chappuis
|
d14e42be70
|
Refactor the way headers are included and use more forward declarations for faster compilation time
|
2018-04-20 07:13:39 +02:00 |
|
Daniel Chappuis
|
100cdbc64a
|
Working on logger
|
2018-03-28 22:55:02 +02:00 |
|
Daniel Chappuis
|
1bc50de2c9
|
Working on logger
|
2018-03-19 23:02:13 +01:00 |
|
Daniel Chappuis
|
2e28b5ad8f
|
Refactor profiler and add logger
|
2018-03-15 23:11:26 +01:00 |
|
Daniel Chappuis
|
393bb0ed88
|
Refactor profiler and start working on logger
|
2018-03-14 07:33:28 +01:00 |
|
Daniel Chappuis
|
cd2bc9665e
|
Add WorldSettings class for world configuration settings
|
2018-03-04 19:10:32 +01:00 |
|
Daniel Chappuis
|
1a787453e8
|
Replace std::pair by rp3d::Pair
|
2018-02-05 07:41:02 +01:00 |
|
Daniel Chappuis
|
b3e771838d
|
Replace std::set by Set and fix issues with List and Map
|
2018-02-03 20:48:08 +01:00 |
|
Daniel Chappuis
|
220057a587
|
Remove the use of std::map and fix issues in Map class
|
2018-01-26 17:34:26 +01:00 |
|
Daniel Chappuis
|
301823729d
|
Remove the use of std::vector
|
2018-01-20 17:30:36 +01:00 |
|
Daniel Chappuis
|
261ffef616
|
Refactor memory allocation
|
2018-01-01 18:35:57 +01:00 |
|
Daniel Chappuis
|
7d20a746e9
|
Do not std::map to store mapping from rigid body to index in array
|
2017-12-14 15:09:56 +01:00 |
|
Daniel Chappuis
|
9066264189
|
Remove commented code
|
2017-12-12 22:36:19 +01:00 |
|
Daniel Chappuis
|
e9709c3db5
|
Refactor the Profiler. Now there is one profiler instance per CollisionWorld/DynamicsWorld instance instead of a static one
|
2017-11-10 19:57:50 +01:00 |
|
Daniel Chappuis
|
b39bb3ba37
|
Initialize the timestep in the DynamicsWorld constructor
|
2017-11-08 21:14:21 +01:00 |
|
Daniel Chappuis
|
c1295f1d7a
|
Remove contactNormaldId attribute and fix typo
|
2017-10-19 07:26:11 +02:00 |
|
Daniel Chappuis
|
8b82c4ac81
|
Refactor the way to create the contact manifolds and contact points
|
2017-07-30 22:14:46 +02:00 |
|
Daniel Chappuis
|
4a97c2ca97
|
Refactor collision detection
|
2017-01-08 19:56:59 +01:00 |
|
Daniel Chappuis
|
d04cee7d0a
|
Change the way to iterate over contacts
|
2016-10-16 15:40:38 +02:00 |
|
Daniel Chappuis
|
25fddd6fb2
|
Back to previous contact solver
|
2016-10-08 01:18:56 +02:00 |
|
Daniel Chappuis
|
c597815191
|
Remove unecessary variables in constraints and cache inverse inertia world tensor of bodies
|
2016-09-26 22:51:30 +02:00 |
|
Daniel Chappuis
|
8f4979f4a2
|
Allocate memory in the SingleFrameAllocator in the update() method
|
2016-09-22 23:24:03 +02:00 |
|
Daniel Chappuis
|
e014f00afc
|
Refactor memory allocator and refactor contact solver
|
2016-09-21 22:03:45 +02:00 |
|
Daniel Chappuis
|
b4f13308de
|
Optimize warmstarting in contact solver
|
2016-09-13 22:58:17 +02:00 |
|
Daniel Chappuis
|
e069a25f08
|
Start refactoring the contact solver
|
2016-09-10 11:18:52 +02:00 |
|
Daniel Chappuis
|
f5ade0f52d
|
Fix virtual constructors, use c++11 scoped enums, use c++11 delete methods instead of private constructors
|
2016-07-08 07:25:37 +02:00 |
|
Daniel Chappuis
|
2640fbd48a
|
Start replacing NULL constant by nullptr
|
2016-05-15 19:25:58 +02:00 |
|