Commit Graph

30 Commits

Author SHA1 Message Date
Daniel Chappuis
56077bba6b Working on debug renderer 2020-05-06 00:34:56 +02:00
Daniel Chappuis
cda466f9da Refactor the way to set/update the center of mass, mass and inertia tensor of a rigid body 2020-03-01 16:39:16 +01:00
Daniel Chappuis
d36edcdb6e Rename DynamicsWorld class to PhysicsWorld 2020-01-27 17:46:00 +01:00
Daniel Chappuis
b0fde22678 Rename ProxyShape to Collider 2020-01-20 21:22:46 +01:00
Daniel Chappuis
5df91f2338 Merge rendering branch and fix conflicts 2020-01-17 17:11:19 +01:00
Daniel Chappuis
45b02abaec Add PhysicsCommon class and use it as a factory for other library objects and add pile demo in testbed application 2019-12-12 18:50:18 +01:00
Daniel Chappuis
43b818573a Improve rendering of testbed application (flat shading, 3 light sources, ...) 2019-10-21 07:22:18 +02:00
Daniel Chappuis
ca80d95d84 Add RigidBodyComponents class 2019-07-16 07:15:13 +02:00
Daniel Chappuis
569964e365 Remove Body class 2019-07-15 17:38:20 +02:00
Daniel Chappuis
71bfa6afce Remove setLocalScaling() method from CollisionShape and ProxyShape and use scaling only for HeightFieldShape, ConvexMeshShape and ConcaveMeshShape 2018-03-26 22:00:52 +02:00
Daniel Chappuis
7495ff6598 Refactor the testbed application and display objects AABBs 2017-11-02 22:58:41 +01:00
Daniel Chappuis
0b0975769b Refactor testbed application 2017-01-28 11:38:48 +01:00
Daniel Chappuis
a9da0d6d3c Refactor testbed application 2017-01-28 00:59:04 +01:00
Daniel Chappuis
d1cb0d9275 Refactor testbed application, Add collision detection scene 2017-01-28 00:22:22 +01:00
Daniel Chappuis
942b63b48d Replace NULL pointer by nullptr 2016-05-19 22:47:19 +02:00
Daniel Chappuis
2640fbd48a Start replacing NULL constant by nullptr 2016-05-15 19:25:58 +02:00
Daniel Chappuis
8a75c867a5 Change version number of the library 2016-04-11 20:15:20 +02:00
Daniel Chappuis
22b214fb91 Add setScaling() method to objects in testbed/common 2015-11-20 07:20:56 +01:00
Daniel Chappuis
cd808fcf62 Modify the way the collision shapes are created (we don't make an internal copy anymore) 2015-09-04 19:56:27 +02:00
Daniel Chappuis
bd3fc98fba Modifications in testbed application 2015-08-11 22:28:16 +02:00
Daniel Chappuis
047f612c37 Refactoring and adding colors to the testbed application 2015-08-08 11:40:37 +02:00
Daniel Chappuis
c7bff41ba8 Fix issue in shadow mapping 2015-08-03 23:05:55 +02:00
Daniel Chappuis
b5f1557bd6 Continue working on shadow mapping for the testbed application 2015-07-25 23:28:27 +00:00
Daniel Chappuis
cec1ac7937 Start working on shadow mapping 2015-07-21 23:18:32 +00:00
Daniel Chappuis
39ddabb6f5 Make possible to witch between scenes and reset them 2015-06-25 22:28:11 +02:00
Daniel Chappuis
5ab2ee4df1 Continue to work on GUI for the testbed application 2015-06-01 23:40:44 +02:00
Daniel Chappuis
fadedbdb30 Modify rendering to use OpenGL 3.3 2015-05-24 17:23:55 +02:00
Daniel Chappuis
28b7a0c059 fix issue with interpolation in testbed application 2015-04-22 20:54:17 +02:00
Daniel Chappuis
e35db3f150 Update the testbed application to perform the interpolation externally 2015-04-20 23:23:46 +02:00
Daniel Chappuis
b6d4d83443 Start working on the testbed application 2015-04-08 20:47:55 +02:00