Daniel Chappuis
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112253cb81
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Fix issue with display of contact points in testbed application
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2019-06-27 07:16:47 +02:00 |
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Daniel Chappuis
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74b442077f
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Working on testCollision() and testOverlap() methods
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2019-06-25 23:26:06 +02:00 |
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Daniel Chappuis
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ac0e620f02
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Remove old code
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2019-05-12 14:26:55 +02:00 |
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Daniel Chappuis
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d02b25d32a
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The proxy-shapes are now entities
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2019-03-15 17:27:11 +01:00 |
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Daniel Chappuis
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c9ad132973
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Use MSAA in testbed application
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2018-04-27 17:47:31 +02:00 |
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Daniel Chappuis
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d14e42be70
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Refactor the way headers are included and use more forward declarations for faster compilation time
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2018-04-20 07:13:39 +02:00 |
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Daniel Chappuis
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491702c05c
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Fix tests and fix compilation warnings
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2018-04-16 18:52:02 +02:00 |
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Daniel Chappuis
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96c581ae9b
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Fix compilation warnings
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2018-04-16 07:54:46 +02:00 |
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Daniel Chappuis
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1aebf7703a
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Update the nanogui library that is used for the GUI of the testbed application
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2018-04-04 07:14:58 +02:00 |
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Daniel Chappuis
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2e28b5ad8f
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Refactor profiler and add logger
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2018-03-15 23:11:26 +01:00 |
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Daniel Chappuis
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cd2bc9665e
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Add WorldSettings class for world configuration settings
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2018-03-04 19:10:32 +01:00 |
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Daniel Chappuis
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301823729d
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Remove the use of std::vector
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2018-01-20 17:30:36 +01:00 |
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Daniel Chappuis
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584b28a91c
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Add Cube stack scene in the testbed application
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2018-01-14 10:51:38 +01:00 |
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Daniel Chappuis
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4cc024b85e
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Rename fields and methods in ContactPoint class
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2017-11-29 23:43:55 +01:00 |
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Daniel Chappuis
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e9709c3db5
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Refactor the Profiler. Now there is one profiler instance per CollisionWorld/DynamicsWorld instance instead of a static one
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2017-11-10 19:57:50 +01:00 |
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Daniel Chappuis
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c6f9378997
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Enable vsync in the testbed application
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2017-11-08 21:13:02 +01:00 |
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Daniel Chappuis
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7495ff6598
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Refactor the testbed application and display objects AABBs
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2017-11-02 22:58:41 +01:00 |
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Daniel Chappuis
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b1aad2b7c4
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Refactor the testbed application
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2017-10-19 17:42:21 +02:00 |
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Daniel Chappuis
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8b82c4ac81
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Refactor the way to create the contact manifolds and contact points
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2017-07-30 22:14:46 +02:00 |
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Daniel Chappuis
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9d55255c56
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Add contact point normals and constant color shader in testbed application
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2017-05-17 23:40:17 +02:00 |
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Daniel Chappuis
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adeac94506
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Working on collision detection scene
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2017-01-28 15:23:05 +01:00 |
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Daniel Chappuis
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d1cb0d9275
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Refactor testbed application, Add collision detection scene
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2017-01-28 00:22:22 +01:00 |
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Daniel Chappuis
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16478722de
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Use override keyword to mark virtual overriden methods
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2016-07-11 08:33:24 +02:00 |
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Daniel Chappuis
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5c6ed9cdb4
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Change testbed application resolution
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2016-04-14 22:11:48 +02:00 |
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Daniel Chappuis
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4ae8d446be
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Fix compilation errors on Visual Studio and warnings
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2016-04-12 18:44:55 +02:00 |
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Daniel Chappuis
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8a75c867a5
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Change version number of the library
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2016-04-11 20:15:20 +02:00 |
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Daniel Chappuis
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50a9feded6
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Increase mouse scrolling sensitivity in testbed application
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2016-04-01 18:46:13 +02:00 |
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Daniel Chappuis
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21bb8bc625
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Fix warnings in testbed application
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2016-03-30 23:01:11 +02:00 |
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Daniel Chappuis
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e4eea29a98
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Fix issue in testbed application on Windows
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2016-03-21 18:35:44 +01:00 |
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Daniel Chappuis
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b15d46a95f
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Working on GUI for testbed application
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2016-03-03 21:46:45 +01:00 |
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Daniel Chappuis
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97436877fb
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Fix issue with fixed framerate in nanogui
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2016-03-01 23:19:45 +01:00 |
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Daniel Chappuis
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abe178fa1d
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Working on new gui for testbed application
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2016-03-01 07:41:15 +01:00 |
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Daniel Chappuis
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e29794d24f
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Working on new GUI using nanogui
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2016-02-28 21:39:39 +01:00 |
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Daniel Chappuis
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4b215b1d97
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Remove files
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2016-02-22 19:20:00 +01:00 |
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Daniel Chappuis
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376f0dff9c
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Switch to nanogui for the GUI of the testbed application
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2016-02-22 18:44:29 +01:00 |
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Daniel Chappuis
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d6580f94aa
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Fix conflicts when merging triangularmeshes into develop
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2016-02-15 20:14:30 +01:00 |
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Daniel Chappuis
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6489be1953
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Add heightfield scene in Testbed application
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2016-01-28 23:06:17 +01:00 |
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Daniel Chappuis
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538070ac4b
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Fix compilation errors on Linux
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2016-01-20 21:38:28 +01:00 |
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Daniel Chappuis
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3ebb00fd68
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Modifications in testbed for setScaling() method on objects
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2015-11-24 07:03:02 +01:00 |
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Daniel Chappuis
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e135d4b592
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Add Concave Mesh scene in testbed application
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2015-10-26 18:15:56 +01:00 |
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Daniel Chappuis
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a2514b8fa4
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Fix issue with testbed application on non retina displays
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2015-09-22 07:32:18 +02:00 |
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Daniel Chappuis
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5ff56759ee
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Remove unused code in testbed application
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2015-09-11 06:45:42 +02:00 |
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Daniel Chappuis
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bd3fc98fba
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Modifications in testbed application
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2015-08-11 22:28:16 +02:00 |
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Daniel Chappuis
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06e68baa39
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Fix rendering issue in RaycastScene
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2015-08-11 21:40:07 +02:00 |
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Daniel Chappuis
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ce80426a2c
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Shadow map issue
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2015-08-11 18:32:45 +02:00 |
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Daniel Chappuis
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2a3fe8f8d1
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Handle division by zero in a better way in Vector2, Vector3 getUnit() and normalize()
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2015-08-11 06:58:55 +02:00 |
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Daniel Chappuis
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047f612c37
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Refactoring and adding colors to the testbed application
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2015-08-08 11:40:37 +02:00 |
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Daniel Chappuis
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5d7cb3cfd5
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Working on the testbed application
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2015-08-06 21:06:35 +02:00 |
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Daniel Chappuis
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c7bff41ba8
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Fix issue in shadow mapping
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2015-08-03 23:05:55 +02:00 |
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Daniel Chappuis
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a355a563f8
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Working on shadow mapping
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2015-07-31 21:54:02 +02:00 |
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