Daniel Chappuis
|
8b9b6eb5d5
|
Replace Glut/Freeglut by GLFW for the examples
|
2013-12-30 01:51:46 +01:00 |
|
Daniel Chappuis
|
1812402617
|
Add support for the different body types (static, kinematic, dynamic)
|
2013-11-21 23:24:11 +01:00 |
|
Daniel Chappuis
|
b5ae655b0a
|
Add comments, modify method names, change solver nb of iterations, ...
|
2013-09-27 18:43:45 +02:00 |
|
Daniel Chappuis
|
a76100a378
|
Modifications of CMake files and remove the freeglut source code
|
2013-09-16 20:35:23 +02:00 |
|
Daniel Chappuis
|
76deef4358
|
Fix issues on Mac OS X
|
2013-09-15 23:32:42 +02:00 |
|
Daniel Chappuis
|
7ca5b88ce3
|
Fix compilation errors on Mac OS X and remove the compilation of freeglut from the CMake files
|
2013-09-12 22:45:43 +02:00 |
|
Daniel Chappuis
|
f575a46fdd
|
Modification of the examples
|
2013-09-10 21:53:34 +02:00 |
|
Daniel Chappuis
|
4bd228e8c0
|
Add the collision shapes example
|
2013-09-10 21:35:56 +02:00 |
|
Daniel Chappuis
|
e4d283186f
|
Modify some examples
|
2013-07-10 00:23:15 +02:00 |
|
Daniel Chappuis
|
e081661d8c
|
Add the Material class to store the material properties of a rigid body
|
2013-07-10 00:17:14 +02:00 |
|
Daniel Chappuis
|
84d946ac48
|
Modifications of the examples
|
2013-07-03 22:42:58 +02:00 |
|
Daniel Chappuis
|
501b0747d3
|
Modifications in the examples
|
2013-07-02 23:14:08 +02:00 |
|
Daniel Chappuis
|
f692f7ef12
|
Allocate memory for the collision shapes inside the physics engine
|
2013-04-22 21:25:40 +02:00 |
|
Daniel Chappuis
|
91908c1bbc
|
Continue to implement the examples using the openg-framework
|
2013-04-18 22:22:45 +02:00 |
|