Daniel Chappuis
|
7d20a746e9
|
Do not std::map to store mapping from rigid body to index in array
|
2017-12-14 15:09:56 +01:00 |
|
Daniel Chappuis
|
9066264189
|
Remove commented code
|
2017-12-12 22:36:19 +01:00 |
|
Daniel Chappuis
|
e9709c3db5
|
Refactor the Profiler. Now there is one profiler instance per CollisionWorld/DynamicsWorld instance instead of a static one
|
2017-11-10 19:57:50 +01:00 |
|
Daniel Chappuis
|
b39bb3ba37
|
Initialize the timestep in the DynamicsWorld constructor
|
2017-11-08 21:14:21 +01:00 |
|
Daniel Chappuis
|
c1295f1d7a
|
Remove contactNormaldId attribute and fix typo
|
2017-10-19 07:26:11 +02:00 |
|
Daniel Chappuis
|
8b82c4ac81
|
Refactor the way to create the contact manifolds and contact points
|
2017-07-30 22:14:46 +02:00 |
|
Daniel Chappuis
|
4a97c2ca97
|
Refactor collision detection
|
2017-01-08 19:56:59 +01:00 |
|
Daniel Chappuis
|
d04cee7d0a
|
Change the way to iterate over contacts
|
2016-10-16 15:40:38 +02:00 |
|
Daniel Chappuis
|
25fddd6fb2
|
Back to previous contact solver
|
2016-10-08 01:18:56 +02:00 |
|
Daniel Chappuis
|
c597815191
|
Remove unecessary variables in constraints and cache inverse inertia world tensor of bodies
|
2016-09-26 22:51:30 +02:00 |
|
Daniel Chappuis
|
8f4979f4a2
|
Allocate memory in the SingleFrameAllocator in the update() method
|
2016-09-22 23:24:03 +02:00 |
|
Daniel Chappuis
|
e014f00afc
|
Refactor memory allocator and refactor contact solver
|
2016-09-21 22:03:45 +02:00 |
|
Daniel Chappuis
|
b4f13308de
|
Optimize warmstarting in contact solver
|
2016-09-13 22:58:17 +02:00 |
|
Daniel Chappuis
|
e069a25f08
|
Start refactoring the contact solver
|
2016-09-10 11:18:52 +02:00 |
|
Daniel Chappuis
|
f5ade0f52d
|
Fix virtual constructors, use c++11 scoped enums, use c++11 delete methods instead of private constructors
|
2016-07-08 07:25:37 +02:00 |
|
Daniel Chappuis
|
2640fbd48a
|
Start replacing NULL constant by nullptr
|
2016-05-15 19:25:58 +02:00 |
|
Daniel Chappuis
|
8a75c867a5
|
Change version number of the library
|
2016-04-11 20:15:20 +02:00 |
|
Daniel Chappuis
|
63fb6261a3
|
Fix issue with linear/angular damping
|
2016-03-20 22:53:05 +01:00 |
|
Daniel Chappuis
|
d6580f94aa
|
Fix conflicts when merging triangularmeshes into develop
|
2016-02-15 20:14:30 +01:00 |
|
Daniel Chappuis
|
c3c9a5c38c
|
Remove contact manifolds that do not have contact points anymore after manifold update
|
2015-10-19 06:55:35 +02:00 |
|
Daniel Chappuis
|
85c6a2eaf5
|
Return manifold set by reference and not by pointer
|
2015-10-15 07:48:28 +02:00 |
|
Daniel Chappuis
|
ec5e41c19e
|
Add ContactManifoldSet to allow several ContactManifolds per overlapping pair
|
2015-10-08 21:28:37 +02:00 |
|
Colin
|
87b88fc953
|
Merge branch 'develop' of https://www.github.com/DanielChappuis/reactphysics3d into develop
|
2015-08-26 04:01:18 -06:00 |
|
Colin
|
1468f8f13c
|
Replace dynamic_cast with static_cast
|
2015-08-24 13:36:30 -06:00 |
|
Daniel Chappuis
|
345afc1a1d
|
Destroy bodies and joints in the destructor of CollisionWorld and DynamicsWorld
|
2015-08-13 07:19:15 +02:00 |
|
Daniel Chappuis
|
a4e28ddcf1
|
Add getContactsList() method to DynamicsWorld
|
2015-08-11 18:32:06 +02:00 |
|
Daniel Chappuis
|
6279867964
|
Remove the use of the old transform variable in CollisionBody
|
2015-06-16 22:46:43 +02:00 |
|
Daniel Chappuis
|
b8192db3ef
|
Fix compilation error in DynamicsWorld
|
2015-04-20 23:22:22 +02:00 |
|
Daniel Chappuis
|
fb90eac003
|
The time accumulator and frame interpolation should now be done outside the physics engine
|
2015-04-18 18:33:25 +02:00 |
|
Daniel Chappuis
|
3aaac820e0
|
Fix compilation error on Visual Studio 2013
|
2015-04-08 22:10:34 +02:00 |
|
Daniel Chappuis
|
6679bb27bc
|
Changes for the next release
|
2015-02-15 21:56:45 +01:00 |
|
Daniel Chappuis
|
3a8e69654f
|
Add Doxygen documentation
|
2015-02-12 22:31:26 +01:00 |
|
Daniel Chappuis
|
c56557898f
|
Small modifications
|
2015-02-09 22:37:36 +01:00 |
|
Daniel Chappuis
|
0b3abacb3c
|
Fix possible memory leaks
|
2015-02-07 14:15:05 +01:00 |
|
Daniel Chappuis
|
bb0da781a7
|
Fix compilation warnings
|
2015-02-01 01:09:58 +01:00 |
|
Daniel Chappuis
|
68958d0ed1
|
Add internal physics tick callback methods in EventListener class
|
2015-01-20 22:17:40 +01:00 |
|
Daniel Chappuis
|
aae4da54d0
|
Add methods to test collision and AABB overlap in physics world
|
2014-12-28 00:54:34 +01:00 |
|
Daniel Chappuis
|
5f7af61593
|
-Remove unnecessary contact manifold
-Delete the BroadPhasePair class
|
2014-11-21 21:27:09 +01:00 |
|
Daniel Chappuis
|
1415bad00e
|
Small modifications
|
2014-07-09 23:45:19 +02:00 |
|
Daniel Chappuis
|
3aa05ef61a
|
Fix issues and add conversion from Euler angles to Quaternion
|
2014-06-24 23:31:13 +02:00 |
|
Daniel Chappuis
|
aa76c85e60
|
continue to replace SAP broad-phase by a dynamic AABB tree
|
2014-05-15 06:39:39 +02:00 |
|
Daniel Chappuis
|
643ca41922
|
continue to work on replacing SAP broad-phase by dynamic AABB tree
|
2014-04-11 23:50:00 +02:00 |
|
Daniel Chappuis
|
1812402617
|
Add support for the different body types (static, kinematic, dynamic)
|
2013-11-21 23:24:11 +01:00 |
|
Daniel Chappuis
|
b5ae655b0a
|
Add comments, modify method names, change solver nb of iterations, ...
|
2013-09-27 18:43:45 +02:00 |
|
Daniel Chappuis
|
07df001e8b
|
Add the EventListener class
|
2013-09-10 21:33:52 +02:00 |
|
Daniel Chappuis
|
d4c7eee175
|
Rename the Constraint class into Joint and do not perform collision detection between two sleeping bodies
|
2013-09-07 10:57:58 +02:00 |
|
Daniel Chappuis
|
8db7823433
|
Continue to implement the sleeping technique
|
2013-09-03 19:30:43 +02:00 |
|
Daniel Chappuis
|
475ec5be5f
|
Iterate over the islands to solve the contacts and joints
|
2013-08-31 19:03:21 +02:00 |
|
Daniel Chappuis
|
f1d29b5123
|
Implement the islands computation
|
2013-08-26 21:28:48 +02:00 |
|
Daniel Chappuis
|
2e6f571b98
|
Implement linear and angular velocity damping
|
2013-08-06 20:51:56 +02:00 |
|