Daniel Chappuis
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111eec63fe
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Fix with double precision in examples
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2015-01-27 22:46:20 +01:00 |
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Daniel Chappuis
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c1fa7b0f50
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Add raycasting example
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2014-11-29 13:08:11 +01:00 |
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Daniel Chappuis
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018b73ad04
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Fix issue with wrong type conversion with double precision in examples
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2014-09-02 22:55:31 +02:00 |
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Daniel Chappuis
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cbeeec21f3
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fix issues in Dynamic AABB Tree and add compound shapes in the examples
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2014-06-10 22:46:32 +02:00 |
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Daniel Chappuis
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aa76c85e60
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continue to replace SAP broad-phase by a dynamic AABB tree
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2014-05-15 06:39:39 +02:00 |
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Daniel Chappuis
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6b8180b620
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Fix issues with the paths of the shaders and meshes in the examples
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2014-01-18 17:57:42 +01:00 |
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Daniel Chappuis
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1812402617
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Add support for the different body types (static, kinematic, dynamic)
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2013-11-21 23:24:11 +01:00 |
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Daniel Chappuis
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4bd228e8c0
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Add the collision shapes example
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2013-09-10 21:35:56 +02:00 |
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