Daniel Chappuis
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b0fde22678
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Rename ProxyShape to Collider
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2020-01-20 21:22:46 +01:00 |
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Daniel Chappuis
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eb270af309
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Fix issue and make sure we use the correct memory allocators
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2020-01-15 20:18:11 +01:00 |
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Daniel Chappuis
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b94fbf7874
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Some optimizations and fix issues in collision detection
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2019-11-25 21:22:25 +01:00 |
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Daniel Chappuis
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58df6cdaff
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Optimizations
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2019-11-22 21:31:51 +01:00 |
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Daniel Chappuis
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46d19bf550
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Some optimizations
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2019-11-21 23:23:03 +01:00 |
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Daniel Chappuis
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d894a40d2e
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Working on middle-phase collision detection
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2019-11-19 18:35:22 +01:00 |
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Daniel Chappuis
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7dcc86d746
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Working on middle-phase collision detection
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2019-11-18 07:29:04 +01:00 |
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Daniel Chappuis
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6b3a65b914
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Working on middle-phase collision detection
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2019-11-17 20:52:18 +01:00 |
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Daniel Chappuis
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44e07e0bd9
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Working on making middle-phase collision detection faster
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2019-11-09 23:55:54 +01:00 |
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Daniel Chappuis
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f991717cc1
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Optimizations
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2019-10-22 07:10:57 +02:00 |
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Daniel Chappuis
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130eb00136
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Refactoring
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2019-10-18 07:13:45 +02:00 |
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Daniel Chappuis
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2c2b75def7
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Move local-to-world transform of ProxyShape into the ProxyShapeComponents
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2019-10-15 20:29:22 +02:00 |
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Daniel Chappuis
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5f05fa372d
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Move contacts creation before islands creation
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2019-10-11 17:01:53 +02:00 |
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Daniel Chappuis
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df04be0e6d
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Rename CollisionDetection class to CollisionDetectionSystem
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2019-08-09 07:13:15 +02:00 |
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