Commit Graph

98 Commits

Author SHA1 Message Date
Daniel Chappuis
236a855c8d Remove Body::mId attribute 2019-07-04 20:24:09 +02:00
Daniel Chappuis
eccc4faa6d Disable previous axis clipping (temporal coherence) in SAT algorithm for testCollision() methods 2019-06-27 07:12:17 +02:00
Daniel Chappuis
74b442077f Working on testCollision() and testOverlap() methods 2019-06-25 23:26:06 +02:00
Daniel Chappuis
3f5916a280 Working on testOverlap() and testCollisionMethods 2019-06-03 07:12:50 +02:00
Daniel Chappuis
251333a6ef Working on contacts 2019-05-24 07:15:31 +02:00
Daniel Chappuis
ac0e620f02 Remove old code 2019-05-12 14:26:55 +02:00
Daniel Chappuis
1c91ef7d48 Refactor islands creation 2019-04-27 15:02:21 +02:00
Daniel Chappuis
bf3ca2c4d6 Refactor contacts management 2019-04-19 11:20:21 +02:00
Daniel Chappuis
d8e9f15339 Simplify broad-phase 2019-03-31 00:48:46 +01:00
Daniel Chappuis
fe81c3fd6e Add DynamicsComponents class 2019-03-21 07:29:59 +01:00
Daniel Chappuis
1d6155aa6c Remove code to update proxy-shape broad-phase state from proxy-shape, move it to broad-phase system 2019-03-17 22:50:10 +01:00
Daniel Chappuis
4b919fb4fc Make BroadPhaseAlgorithm a system 2019-03-04 17:29:27 +01:00
Daniel Chappuis
449beaf7a6 Replacing ProxyShape data by corresponding component data 2019-01-11 17:34:30 +01:00
Daniel Chappuis
5cdf66d009 Directly call narrrow-phase collision detection tests on narrow phase batches 2018-11-05 18:34:46 +01:00
Daniel Chappuis
e8ed10314a Refactor narrow-phase algorithms to iterate over batches of narrow-phase infos 2018-10-03 22:10:05 +02:00
Daniel Chappuis
ea523e47d3 Use List instead of linked lists for narrow phase infos during collision detection 2018-09-15 10:14:26 +02:00
Daniel Chappuis
23e16cf156 Merge develop into dod and fix conflicts 2018-09-09 22:08:55 +02:00
Daniel Chappuis
bcf305b118 Refactor contact points creation 2018-09-09 21:59:02 +02:00
Daniel Chappuis
6732a8119c Fix issue with collision between a CollisionBody and a RigidBody in a DynamicsWorld 2018-05-29 21:44:56 +02:00
Daniel Chappuis
681ebeba6b Update copyright date in license 2018-04-30 22:15:53 +02:00
Daniel Chappuis
d14e42be70 Refactor the way headers are included and use more forward declarations for faster compilation time 2018-04-20 07:13:39 +02:00
Daniel Chappuis
1bc50de2c9 Working on logger 2018-03-19 23:02:13 +01:00
Daniel Chappuis
393bb0ed88 Refactor profiler and start working on logger 2018-03-14 07:33:28 +01:00
Daniel Chappuis
1a787453e8 Replace std::pair by rp3d::Pair 2018-02-05 07:41:02 +01:00
Daniel Chappuis
e0fda18446 Replace malloc/free calls by use of the MemoryManager of ReactPhysics3D 2018-02-04 19:43:17 +01:00
Daniel Chappuis
b3e771838d Replace std::set by Set and fix issues with List and Map 2018-02-03 20:48:08 +01:00
Daniel Chappuis
220057a587 Remove the use of std::map and fix issues in Map class 2018-01-26 17:34:26 +01:00
Daniel Chappuis
301823729d Remove the use of std::vector 2018-01-20 17:30:36 +01:00
Daniel Chappuis
261ffef616 Refactor memory allocation 2018-01-01 18:35:57 +01:00
Daniel Chappuis
4f76553c59 Many small optimizations 2017-12-04 22:14:52 +01:00
Daniel Chappuis
e9709c3db5 Refactor the Profiler. Now there is one profiler instance per CollisionWorld/DynamicsWorld instance instead of a static one 2017-11-10 19:57:50 +01:00
Daniel Chappuis
6a69ef76c5 Fix issue with ProxyShape::mBroadPhaseId not set when body was sleeping or inactive 2017-11-01 23:07:56 +01:00
Daniel Chappuis
95ade79af5 Fix issue with obsolete contact points that were not removed 2017-09-04 21:23:07 +02:00
Daniel Chappuis
8b82c4ac81 Refactor the way to create the contact manifolds and contact points 2017-07-30 22:14:46 +02:00
Daniel Chappuis
6b0ba1cfbb Fix issues in collision detection 2017-05-29 22:30:30 +02:00
Daniel Chappuis
f61fea8b8a Add clippling segment/polygons methods, fix issues and add convex vs capsule algorithm 2017-04-16 22:09:59 +02:00
Daniel Chappuis
6a01abfae8 Fix issues, work on HalfEdgeStructure and add unit tests 2017-02-20 17:11:13 +02:00
Daniel Chappuis
e9f2f94f64 Continue working on SAT, remove Cone and Cylinder shapes 2017-02-02 22:58:40 +01:00
Daniel Chappuis
4a97c2ca97 Refactor collision detection 2017-01-08 19:56:59 +01:00
Daniel Chappuis
e014f00afc Refactor memory allocator and refactor contact solver 2016-09-21 22:03:45 +02:00
Daniel Chappuis
8d2b898168 Fix merge conflicts 2016-08-21 11:47:22 +02:00
Daniel Chappuis
2932403ff4 Use default keyword for default constructors/destructors 2016-07-19 06:52:18 +02:00
Daniel Chappuis
16478722de Use override keyword to mark virtual overriden methods 2016-07-11 08:33:24 +02:00
Daniel Chappuis
f5ade0f52d Fix virtual constructors, use c++11 scoped enums, use c++11 delete methods instead of private constructors 2016-07-08 07:25:37 +02:00
Daniel Chappuis
4bad013c91 Make GJK/EPA collision detection more robust 2016-07-05 21:34:44 +02:00
Daniel Chappuis
9fae1b4e35 Add missing virtual destructor 2016-06-20 08:40:26 +02:00
Daniel Chappuis
d9087d6e84 Small modification 2016-04-11 21:38:47 +02:00
Daniel Chappuis
8a75c867a5 Change version number of the library 2016-04-11 20:15:20 +02:00
Daniel Chappuis
df88e59017 Transform ray from world-space to local-space earlier during raycasting 2015-12-07 17:32:18 +01:00
Daniel Chappuis
22b214fb91 Add setScaling() method to objects in testbed/common 2015-11-20 07:20:56 +01:00