chappuis.daniel
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4049f6ae3b
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Add persistent contact caching in collision detection
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@443 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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2011-10-18 22:03:05 +00:00 |
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chappuis.daniel
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40ec21b398
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Changes and optimizations in the Vector3 and Matrix3x3 classes
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@437 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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2011-08-18 21:02:48 +00:00 |
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chappuis.daniel
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d9452e727c
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Use a quaternion instead of a matrix in the Transform
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@435 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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2011-08-08 21:41:07 +00:00 |
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chappuis.daniel
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00b9fc45dc
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Correction of a bug in collision detection and creation of new collision shapes
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@434 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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2011-08-05 17:35:01 +00:00 |
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chappuis.daniel
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bd5d0fb230
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Add Transform and changes in code design
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@429 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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2011-06-30 20:25:34 +00:00 |
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chappuis.daniel
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fce32c78e2
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implementation of GJK and EPA collision detection algorithm continued
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@423 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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2011-02-19 19:38:08 +00:00 |
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chappuis.daniel
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4ed45d43ed
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implementation of GJK and EPA collision detection algorithm continued
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@418 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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2011-02-07 15:09:45 +00:00 |
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chappuis.daniel
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c57651a789
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Several optimizations and cosmetic modifications
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@408 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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2010-09-16 20:56:09 +00:00 |
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chappuis.daniel
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7762d3daca
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Add the constants.h file
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@407 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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2010-09-16 10:11:41 +00:00 |
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chappuis.daniel
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6b4e5c0fa2
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Optimizations in the constraint solver
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@406 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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2010-09-14 20:03:36 +00:00 |
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chappuis.daniel
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ddf602c125
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Optimizations in the constraint solver
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@405 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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2010-09-14 19:30:24 +00:00 |
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chappuis.daniel
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9fd3d8b598
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Now we can use a single Contact for several contact points between two bodies
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@404 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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2010-09-11 16:25:43 +00:00 |
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chappuis.daniel
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869c48db42
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Change in the repository structure
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@399 92aac97c-a6ce-11dd-a772-7fcde58d38e6
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2010-09-09 22:29:02 +00:00 |
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