reactphysics3d/src
chappuis.daniel 63f887dc07 Add the PairManager class
git-svn-id: https://reactphysics3d.googlecode.com/svn/trunk@467 92aac97c-a6ce-11dd-a772-7fcde58d38e6
2012-07-25 21:35:27 +00:00
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body Implementation of the array-based Sweep-And-Prune broad-phase collision detection algorithm from Pierre Terdiman 2012-07-25 21:31:57 +00:00
colliders Implementation of the array-based Sweep-And-Prune broad-phase collision detection algorithm from Pierre Terdiman 2012-07-25 21:31:57 +00:00
collision Add the PairManager class 2012-07-25 21:35:27 +00:00
constraint Allocate the ContactInfo into a memory pool for better efficiency 2012-01-28 21:03:30 +00:00
engine Implementation of the array-based Sweep-And-Prune broad-phase collision detection algorithm from Pierre Terdiman 2012-07-25 21:31:57 +00:00
mathematics Implementation of the array-based Sweep-And-Prune broad-phase collision detection algorithm from Pierre Terdiman 2012-07-25 21:31:57 +00:00
memory Implementation of the array-based Sweep-And-Prune broad-phase collision detection algorithm from Pierre Terdiman 2012-07-25 21:31:57 +00:00
configuration.h Implementation of the array-based Sweep-And-Prune broad-phase collision detection algorithm from Pierre Terdiman 2012-07-25 21:31:57 +00:00
decimal.h Implementation of the array-based Sweep-And-Prune broad-phase collision detection algorithm from Pierre Terdiman 2012-07-25 21:31:57 +00:00
reactphysics3d.h Rename shapes folder into colliders 2012-01-18 23:17:44 +00:00