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AABB.cpp
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Refactor the testbed application and display objects AABBs
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2017-11-02 22:58:41 +01:00 |
AABB.h
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Add Cube stack scene in the testbed application
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2018-01-14 10:51:38 +01:00 |
Box.cpp
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Add RigidBodyComponents class
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2019-07-16 07:15:13 +02:00 |
Box.h
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Remove setLocalScaling() method from CollisionShape and ProxyShape and use scaling only for HeightFieldShape, ConvexMeshShape and ConcaveMeshShape
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2018-03-26 22:00:52 +02:00 |
Capsule.cpp
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Add RigidBodyComponents class
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2019-07-16 07:15:13 +02:00 |
Capsule.h
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Remove setLocalScaling() method from CollisionShape and ProxyShape and use scaling only for HeightFieldShape, ConvexMeshShape and ConcaveMeshShape
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2018-03-26 22:00:52 +02:00 |
ConcaveMesh.cpp
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Add RigidBodyComponents class
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2019-07-16 07:15:13 +02:00 |
ConcaveMesh.h
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Remove setLocalScaling() method from CollisionShape and ProxyShape and use scaling only for HeightFieldShape, ConvexMeshShape and ConcaveMeshShape
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2018-03-26 22:00:52 +02:00 |
ConvexMesh.cpp
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Add RigidBodyComponents class
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2019-07-16 07:15:13 +02:00 |
ConvexMesh.h
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Remove setLocalScaling() method from CollisionShape and ProxyShape and use scaling only for HeightFieldShape, ConvexMeshShape and ConcaveMeshShape
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2018-03-26 22:00:52 +02:00 |
Dumbbell.cpp
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Add RigidBodyComponents class
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2019-07-16 07:15:13 +02:00 |
Dumbbell.h
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Remove setLocalScaling() method from CollisionShape and ProxyShape and use scaling only for HeightFieldShape, ConvexMeshShape and ConcaveMeshShape
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2018-03-26 22:00:52 +02:00 |
HeightField.cpp
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Add RigidBodyComponents class
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2019-07-16 07:15:13 +02:00 |
HeightField.h
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Remove setLocalScaling() method from CollisionShape and ProxyShape and use scaling only for HeightFieldShape, ConvexMeshShape and ConcaveMeshShape
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2018-03-26 22:00:52 +02:00 |
Line.cpp
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Change version number of the library
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2016-04-11 20:15:20 +02:00 |
Line.h
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Change version number of the library
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2016-04-11 20:15:20 +02:00 |
PerlinNoise.cpp
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Fix issue in HeightField and user Perlin noise to generate terrain
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2016-02-11 23:09:01 +01:00 |
PerlinNoise.h
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Fix issue in HeightField and user Perlin noise to generate terrain
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2016-02-11 23:09:01 +01:00 |
PhysicsObject.cpp
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Simplify broad-phase
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2019-03-26 22:57:38 +01:00 |
PhysicsObject.h
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Remove setLocalScaling() method from CollisionShape and ProxyShape and use scaling only for HeightFieldShape, ConvexMeshShape and ConcaveMeshShape
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2018-03-26 22:00:52 +02:00 |
Sphere.cpp
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Add RigidBodyComponents class
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2019-07-16 07:15:13 +02:00 |
Sphere.h
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Remove setLocalScaling() method from CollisionShape and ProxyShape and use scaling only for HeightFieldShape, ConvexMeshShape and ConcaveMeshShape
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2018-03-26 22:00:52 +02:00 |
VisualContactPoint.cpp
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Fix compilation warnings
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2018-04-14 19:53:44 +02:00 |
VisualContactPoint.h
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Add contact point normals and constant color shader in testbed application
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2017-05-17 23:40:17 +02:00 |