vall-e/README.md
2024-08-04 00:14:49 -05:00

277 lines
18 KiB
Markdown
Executable File

<p align="center">
<img src="./vall-e.png" width="500px"></img>
</p>
# VALL'E
An unofficial PyTorch implementation of [VALL-E](https://vall-e-demo.ecker.tech/), utilizing the [EnCodec](https://github.com/facebookresearch/encodec) encoder/decoder.
## Requirements
Besides a working PyTorch environment, the only hard requirement is [`espeak-ng`](https://github.com/espeak-ng/espeak-ng/) for phonemizing text:
- Linux users can consult their package managers on installing `espeak`/`espeak-ng`.
- Windows users are required to install [`espeak-ng`](https://github.com/espeak-ng/espeak-ng/releases/tag/1.51#Assets).
+ additionally, you may be required to set the `PHONEMIZER_ESPEAK_LIBRARY` environment variable to specify the path to `libespeak-ng.dll`.
- In the future, an internal homebrew to replace this *would* be fantastic.
## Install
Simply run `pip install git+https://git.ecker.tech/mrq/vall-e` or `pip install git+https://github.com/e-c-k-e-r/vall-e`.
I've tested this repo under Python versions `3.10.9`, `3.11.3`, and `3.12.3`.
## Pre-Trained Model
> [!NOTE]
> Pre-Trained weights aren't up to par as a pure zero-shot model at the moment, but are fine for finetuning / LoRAs.
My pre-trained weights can be acquired from [here](https://huggingface.co/ecker/vall-e).
A script to setup a proper environment and download the weights can be invoked with `./scripts/setup.sh`. This will automatically create a `venv`, and download the `ar+nar-llama-8` weights and config file to the right place.
## Train
Training is very dependent on:
* the quality of your dataset.
* how much data you have.
* the bandwidth you quantized your audio to.
* the underlying model architecture used.
### Try Me
To quickly test if a configuration works, you can run `python -m vall_e.models.ar_nar --yaml="./data/config.yaml"`; a small trainer will overfit a provided utterance.
### Leverage Your Own Dataset
If you already have a dataset you want, for example, your own large corpus or for finetuning, you can use your own dataset instead.
0. Set up a `venv` with `https://github.com/m-bain/whisperX/`.
+ At the moment only WhisperX is utilized. Using other variants like `faster-whisper` is an exercise left to the user at the moment.
+ It's recommended to use a dedicated virtualenv specifically for transcribing, as WhisperX will break a few dependencies.
+ The following command should work:
```
python3 -m venv venv-whisper
source ./venv-whisper/bin/activate
pip3 install torch torchvision torchaudio
pip3 install git+https://github.com/m-bain/whisperX/
```
1. Populate your source voices under `./voices/{group name}/{speaker name}/`.
2. Run `python3 ./scripts/transcribe_dataset.py`. This will generate a transcription with timestamps for your dataset.
+ If you're interested in using a different model, edit the script's `model_name` and `batch_size` variables.
3. Run `python3 ./scripts/process_dataset.py`. This will phonemize the transcriptions and quantize the audio.
+ If you're using a Descript-Audio-Codec based model, ensure to set the sample rate and audio backend accordingly.
4. Copy `./data/config.yaml` to `./training/config.yaml`. Customize the training configuration and populate your `dataset.training` list with the values stored under `./training/dataset_list.json`.
+ Refer to `./vall_e/config.py` for additional configuration details.
### Dataset Formats
Two dataset formats are supported:
* the standard way:
- data is stored under `./training/data/{group}/{speaker}/{id}.{enc|dac}` as a NumPy file, where `enc` is for the EnCodec/Vocos backend, and `dac` for the Descript-Audio-Codec backend.
- it is *highly* recommended to generate metadata to speed up dataset pre-load with `python3 -m vall_e.data --yaml="./training/config.yaml" --action=metadata`
* using an HDF5 dataset:
- you can convert from the standard way with the following command: `python3 -m vall_e.data --yaml="./training/config.yaml"` (metadata for dataset pre-load is generated alongside HDF5 creation)
- this will shove everything into a single HDF5 file and store some metadata alongside (for now, the symbol map generated, and text/audio lengths)
- be sure to also define `use_hdf5` in your config YAML.
### Training
For single GPUs, simply running `python3 -m vall_e.train --yaml="./training/config.yaml`.
For multiple GPUs, or exotic distributed training:
* with `deepspeed` backends, simply running `deepspeed --module vall_e.train --yaml="./training/config.yaml"` should handle the gory details.
* with `local` backends, simply run `torchrun --nnodes=1 --nproc-per-node={NUMOFGPUS} -m vall_e.train --yaml="./training/config.yaml"`
You can enter `save` to save the state at any time, or `quit` to save and quit training.
The `lr` will also let you adjust the learning rate on the fly. For example: `lr 1.0e-3` will set the learning rate to `0.001`.
### Finetuning
Finetuning can be done by training the full model, or using a LoRA.
Finetuning the full model is done the same way as training a model, but be sure to have the weights in the correct spot, as if you're loading them for inferencing.
For training a LoRA, add the following block to your `config.yaml`:
```
loras:
- name : "arbitrary name" # whatever you want
rank: 128 # dimensionality of the LoRA
alpha: 128 # scaling factor of the LoRA
training: True
```
And that's it. Training of the LoRA is done with the same command. Depending on the rank and alpha specified, the loss may be higher than it should, as the LoRA weights are initialized to appropriately random values. I found `rank` and `alpha` of 128 works fine.
To export your LoRA weights, run `python3 -m vall_e.export --lora --yaml="./training/config.yaml"`. You *should* be able to have the LoRA weights loaded from a training checkpoint automagically for inferencing, but export them just to be safe.
### Plotting Metrics
Included is a helper script to parse the training metrics. Simply invoke it with, for example: `python3 -m vall_e.plot --yaml="./training/config.yaml"`
You can specify what X and Y labels you want to plot against by passing `--xs tokens_processed --ys loss stats.acc`
### Notices
#### Training Under Windows
As training under `deepspeed` and Windows is not (easily) supported, under your `config.yaml`, simply change `trainer.backend` to `local` to use the local training backend.
Creature comforts like `float16`, `amp`, and multi-GPU training *should* work under the `local` backend, but extensive testing still needs to be done to ensure it all functions.
#### Backend Architectures
As the core of VALL-E makes use of a language model, various LLM architectures can be supported and slotted in. Currently supported LLM architectures:
* `llama`: using HF transformer's LLaMa implementation for its attention-based transformer, boasting RoPE and other improvements.
+ I aim to utilize this for the foundational model, as I get to leverage a bunch of things tailored for LLaMA (and converting to them is rather easy).
* `mixtral`: using HF transformer's Mixtral implementation for its attention-based transformer, also utilizing its MoE implementation.
* `bitnet`: using [this](https://github.com/kyegomez/BitNet/) implementation of BitNet's transformer.
- Setting `cfg.optimizers.bitnet=True` will make use of BitNet's linear implementation.
* `transformer`: a basic attention-based transformer implementation, with attention heads + feed forwards.
* `retnet`: using [TorchScale's RetNet](https://github.com/microsoft/torchscale/blob/main/torchscale/architecture/retnet.py) implementation, a retention-based approach can be used instead.
- Its implementation for MoE can also be utilized.
* `retnet-hf`: using [syncdoth/RetNet](https://github.com/syncdoth/RetNet) with a HuggingFace-compatible RetNet model
- has an inference penality, and MoE is not implemented.
* `mamba`: using [state-spaces/mamba](https://github.com/state-spaces/mamba) (needs to mature)
- ***really hard*** to have a unified AR and NAR model
- inference penalty makes it a really hard sell, despite the loss already being a low 3 after a short amount of samples processed
For audio backends:
* [`encodec`](https://github.com/facebookresearch/encodec): a tried-and-tested EnCodec to encode/decode audio.
* [`vocos`](https://huggingface.co/charactr/vocos-encodec-24khz): a higher quality EnCodec decoder.
- encoding audio will use the `encodec` backend automagically, as there's no EnCodec encoder under `vocos`
* [`descript-audio-codec`](https://github.com/descriptinc/descript-audio-codec): boasts better compression and quality
- models at 24KHz + 8kbps will NOT converge in any manner.
- models at 44KHz + 8kbps seems harder to model its "language", and the NAR side of the model suffers greatly.
`llama`-based models also support different attention backends:
* `math`: torch's SDPA's `math` implementation
* `mem_efficient`: torch's SDPA's memory efficient (`xformers` adjacent) implementation
* `flash`: torch's SDPA's flash attention implementation
* `xformers`: ~~[facebookresearch/xformers](https://github.com/facebookresearch/xformers/)'s memory efficient attention~~ Aliased to `mem_efficient`
* `sdpa`: integrated `LlamaSdpaAttention` attention model
* `flash_attention_2`: integrated `LlamaFlashAttetion2` attention model
* `auto`: determine the best fit from the above
The wide support for various backends is solely while I try and figure out which is the "best" for a core foundation model.
## Export
To export the models, run: `python -m vall_e.export --yaml=./training/config.yaml`.
This will export the latest checkpoints, for example, under `./training/ckpt/ar+nar-retnet-8/fp32.pth`, to be loaded on any system with PyTorch, and will include additional metadata, such as the symmap used, and training stats.
Desite being called `fp32.pth`, you can export it to a different precision type with `--dtype=float16|bfloat16|float32`.
You can also export to `safetensors` with `--format=sft`, and `fp32.sft` will be exported instead.
## Synthesis
To synthesize speech: `python -m vall_e <text> <ref_path> <out_path> --yaml=<yaml_path>`
Some additional flags you can pass are:
* `--language`: specifies the language for phonemizing the text, and helps guide inferencing when the model is trained against that language.
* `--max-ar-steps`: maximum steps for inferencing through the AR model. Each second is 75 steps.
* `--device`: device to use (default: `cuda`, examples: `cuda:0`, `cuda:1`, `cpu`)
* `--ar-temp`: sampling temperature to use for the AR pass. During experimentation, `0.95` provides the most consistent output, but values close to it works fine.
* `--nar-temp`: sampling temperature to use for the NAR pass. During experimentation, the lower value, the better. Set to `0` to enable greedy sampling.
And some experimental sampling flags you can use too (your mileage will ***definitely*** vary, but most of these are bandaids for a bad AR):
* `--min-ar-temp`: triggers the dynamic temperature pathway, adjusting the temperature based on the confidence of the best token. Acceptable values are between `[0.0, (n)ar-temp)`.
+ This simply uplifts the [original implementation](https://github.com/kalomaze/koboldcpp/blob/dynamic-temp/llama.cpp#L5132) to perform it.
+ **!**NOTE**!**: This does not seem to resolve any issues with setting too high/low of a temperature. The right values are yet to be found.
* `--top-p`: limits the sampling pool to top sum of values that equal `P`% probability in the probability distribution.
* `--top-k`: limits the sampling pool to the top `K` values in the probability distribution.
* `--repetition-penalty`: modifies the probability of tokens if they have appeared before. In the context of audio generation, this is a very iffy parameter to use.
* `--repetition-penalty-decay`: modifies the above factor applied to scale based on how far away it is in the past sequence.
* `--length-penalty`: (AR only) modifies the probability of the stop token based on the current sequence length. This is ***very*** finnicky due to the AR already being well correlated with the length.
* `--beam-width`: (AR only) specifies the number of branches to search through for beam sampling.
+ This is a very naive implementation that's effectively just greedy sampling across `B` spaces.
* `--mirostat-tau`: (AR only) the "surprise value" when performing mirostat sampling.
+ This simply uplifts the [original implementation](https://github.com/basusourya/mirostat/blob/master/mirostat.py) to perform it.
+ **!**NOTE**!**: This is incompatible with beam search sampling (for the meantime at least).
* `--mirostat-eta`: (AR only) the "learning rate" during mirostat sampling applied to the maximum surprise.
* `--dry-multiplier`: (AR only) performs DRY sampling, the scalar factor.
* `--dry-base`: (AR only) for DRY sampling, the base of the exponent factor.
* `--dry-allowed-length`: (AR only) for DRY sampling, the window to perform DRY sampling within.
### Web UI
A Gradio-based web UI is accessible by running `python3 -m vall_e.webui`. You can, optionally, pass:
* `--yaml=./path/to/your/config.yaml`: will load the targeted YAML
* `--listen 0.0.0.0:7860`: will set the web UI to listen to all IPs at port 7860. Replace the IP and Port to your preference.
#### Inference
Synthesizing speech is simple:
* `Input Prompt`: The guiding text prompt. Each new line will be it's own generated audio to be stitched together at the end.
* `Audio Input`: The reference audio for the synthesis. Under Gradio, you can trim your clip accordingly, but leaving it as-is works fine.
- A properly trained model can inference without a prompt to generate a random voice (without even needing to generate a random prompt itself).
* `Output`: The resultant audio.
* `Inference`: Button to start generating the audio.
All the additional knobs have a description that can be correlated to the above CLI flags.
#### Settings
So far, this only allows you to load a different model without needing to restart. The previous model should seamlessly unload, and the new one will load in place.
## To-Do
* [x] train and release a serviceable model for finetuning against.
- LoRA tests shows it's already very capable, although there's room for higher quality (possibly in better NAR training).
* [ ] train and release a ***good*** zero-shot model.
- this should, hopefully, just simply requires another epoch or two for `ar+nar-llama-8`, as the foundation seems rather robust now.
* [ ] well-integrated training through the Web UI (without the kludge from ai-voice-cloning)
* [x] ~~explore alternative setups, like a NAR-only model~~
- the current experiment of an AR length-predictor + NAR for the rest seems to fall apart...
* [x] ~~explore better sampling techniques~~
- the AR doesn't *need* exotic sampling techniques, as they're bandaids for a bad AR.
- the NAR benefits from greedy sampling, and anything else just harms output quality.
* [ ] clean up the README, and document, document, document onto the wiki.
* [ ] extend to ~~multiple languages ([VALL-E X](https://arxiv.org/abs/2303.03926)) and~~ addditional tasks ([SpeechX](https://arxiv.org/abs/2308.06873)).
- this requires a good foundational model before extending it to transfer tasks onto, and a large corpus of the other language (I imagine it gets easier the more languages it's trained against).
* [ ] extend using [VALL-E 2](https://arxiv.org/pdf/2406.05370)'s features (grouped code modeling + repetition aware sampling)
- desu these don't seem to be worthwhile improvements, as inferencing is already rather fast, and RAS is just a fancy sampler.
* [ ] audio streaming
- this *technically* can work without any additional architecture changes, just clever tricks with sampling-then-decoding-to-audio.
- something similar to HiFiGAN (or the one for TorToiSe) trained on the last hidden states of the AR *might* also enable an alternate way for streaming.
* [ ] replace the phonemizer with something that doesn't depend on espeak
- espeak is nice, but I can only really put my whole trust with phonemizing English.
- a small model trained to handle converting text to phonemes might work, but has it's own problems (another model to carry around, as accurate as the dataset it was trained against, requires training for each language... etc).
## Notices and Citations
Unless otherwise credited/noted in this README or within the designated Python file, this repository is [licensed](LICENSE) under AGPLv3.
- [EnCodec](https://github.com/facebookresearch/encodec) is licensed under CC-BY-NC 4.0. If you use the code to generate audio quantization or perform decoding, it is important to adhere to the terms of their license.
- This implementation was originally based on [enhuiz/vall-e](https://github.com/enhuiz/vall-e), but has been heavily, heavily modified over time. Without it I would not have had a good basis to muck around and learn.
```bibtex
@article{wang2023neural,
title={Neural Codec Language Models are Zero-Shot Text to Speech Synthesizers},
author={Wang, Chengyi and Chen, Sanyuan and Wu, Yu and Zhang, Ziqiang and Zhou, Long and Liu, Shujie and Chen, Zhuo and Liu, Yanqing and Wang, Huaming and Li, Jinyu and others},
journal={arXiv preprint arXiv:2301.02111},
year={2023}
}
```
```bibtex
@article{defossez2022highfi,
title={High Fidelity Neural Audio Compression},
author={Défossez, Alexandre and Copet, Jade and Synnaeve, Gabriel and Adi, Yossi},
journal={arXiv preprint arXiv:2210.13438},
year={2022}
}
```