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alloc
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Fix alloc_count_continuous calculation
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2025-02-03 06:53:16 +11:00 |
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platforms
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Changed fabs() to fabfs() within glClipEdge().
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2025-07-15 10:01:47 +00:00 |
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attributes.c
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Merge branch 'tnl_effects' into 'master'
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2025-05-24 20:19:01 +00:00 |
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config.h
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draw_fastpath.inc
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Optimise vertex transform in non-fast path to avoid storing xyz to memory and then loading it again
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2025-02-02 14:36:40 +11:00 |
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draw.c
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Fix tnl_effects sample not working at all on native desktop OpenGL
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2025-02-22 22:41:49 +11:00 |
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error.c
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Move error handling code into the cold path
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2025-02-01 19:58:22 +11:00 |
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flush.c
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fog.c
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ifdef-ing more DC-specifics from Nehe16
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2025-02-18 22:04:49 -06:00 |
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framebuffer.c
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Fix gluBuild2DMipmaps not returning a value
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2025-03-31 21:08:53 +11:00 |
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gl_assert.h
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glu.c
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Fix gluBuild2DMipmaps not returning a value
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2025-03-31 21:08:53 +11:00 |
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immediate.c
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Defer recomputing attributes state when possible
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2025-02-01 18:17:28 +11:00 |
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lighting.c
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Fix lighting using some values calculated for last vertex, instead of the current vertex
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2025-02-08 12:23:43 +11:00 |
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matrix.c
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Merge branch 'tnl_effects' into 'master'
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2025-05-24 20:19:01 +00:00 |
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platform.h
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Change all ifdefs to support both DC & Naomi
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2025-02-22 14:42:00 +01:00 |
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private.h
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don't waste a full byte on mirror/flip setting
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2025-07-13 00:16:43 -04:00 |
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state.c
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don't waste a full byte on mirror/flip setting
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2025-07-13 00:16:43 -04:00 |
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texture.c
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mirrored repeat param should only alter mirrored repeat state
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2025-07-16 17:00:41 -04:00 |
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tnl_effects.c
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Add texture/color matrix sample
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2025-02-22 10:52:09 +11:00 |
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types.h
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util.c
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version.c.in
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