GLdc/GL
2025-02-22 14:42:00 +01:00
..
alloc Fix alloc_count_continuous calculation 2025-02-03 06:53:16 +11:00
platforms Implemented support for all vertex attribute fmts. 2025-02-19 08:54:21 -06:00
attributes.c Fixed incorrect alpha vertex color value. 2025-02-19 13:03:05 -06:00
config.h
draw_fastpath.inc Optimise vertex transform in non-fast path to avoid storing xyz to memory and then loading it again 2025-02-02 14:36:40 +11:00
draw.c Fix lighting using some values calculated for last vertex, instead of the current vertex 2025-02-08 12:23:43 +11:00
error.c Move error handling code into the cold path 2025-02-01 19:58:22 +11:00
flush.c Fix up paletted textures 2023-09-06 08:01:01 +01:00
fog.c ifdef-ing more DC-specifics from Nehe16 2025-02-18 22:04:49 -06:00
framebuffer.c Make glGenerateMipmap the function, and EXT the alias 2023-07-26 20:33:12 +01:00
gl_assert.h
glu.c fixed gluPerspective to use GLdouble instead of GLfloat for m4-single compilation. 2025-02-05 10:42:05 -07:00
immediate.c Defer recomputing attributes state when possible 2025-02-01 18:17:28 +11:00
lighting.c Fix lighting using some values calculated for last vertex, instead of the current vertex 2025-02-08 12:23:43 +11:00
matrix.c Change all ifdefs to support both DC & Naomi 2025-02-22 14:42:00 +01:00
platform.h Change all ifdefs to support both DC & Naomi 2025-02-22 14:42:00 +01:00
private.h Change all ifdefs to support both DC & Naomi 2025-02-22 14:42:00 +01:00
state.c Add support for glGetIntegerv(GL_MATRIX_MODE,...) 2025-02-09 19:13:38 +00:00
texture.c Change all ifdefs to support both DC & Naomi 2025-02-22 14:42:00 +01:00
types.h Use Moops memcpy 2023-03-05 21:16:12 +00:00
util.c
version.c.in