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0b40786798
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properly color a gui element under opengl, some cleanup for dead code that's not needed
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2025-08-09 13:35:04 -05:00 |
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2186e41641
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fixed text rendering in opengl (and the culling issue), use libtremor for dreamcast because vorbis is too taxing on the SH4, fixed uf::io::exists by just trying to open the file instead of stating it, probably some other things
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2025-08-05 18:39:56 -05:00 |
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aeb648595f
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dreamcast build compiled and somewhat running (required patching kernel/arch/dreamcast/hardware/cdrom.c), also fixed GUI elements not rendering under opengl
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2025-08-04 23:34:37 -05:00 |
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c49dfb9b8c
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some stuff to get the dreamcast build working again (or at least compiling, reading from the CD through KOS in emulators broke so I can't test much)
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2025-08-04 17:51:43 -05:00 |
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81da764d6b
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added wav (from file) and PCM (from memory buffer) playback, modified hook to VALL-E TTS to now either directly play the audio or invoke a callback (currently only hooked via sound emitter)
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2025-08-03 13:45:31 -05:00 |
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a566e07756
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attempted to fix mouse look being agonizing, fixed doors not rotating because at some point physics state completely overridden local transforms (to-do: expose some interface that will magically handle this mess)
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2025-08-01 23:58:25 -05:00 |
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3aa9a084ae
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fixed gui render mode not working every other scene, due to some very specific circumstances
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2025-08-01 23:58:24 -05:00 |
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bb356ee399
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
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