engine/bin/data/shaders/graph/base
2025-08-21 22:54:49 -05:00
..
frag.glsl removed storing model/prev-model matricies and color for every instance entry (by adding another indirection via objectID...), fixed rt pipeline because the BLAS's weren't being generated 2025-08-21 22:54:49 -05:00
instanced.vert.glsl
skinned.instanced.vert.glsl
skinned.vert.glsl
vert.glsl
vert.h removed storing model/prev-model matricies and color for every instance entry (by adding another indirection via objectID...), fixed rt pipeline because the BLAS's weren't being generated 2025-08-21 22:54:49 -05:00