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engine
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bin
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data
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shaders
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ecker
22fb850709
more engine cleanup and fixes (removed the footgun of texture2Ds/instanceAddresses, parse VMT values into material information, re-parent nodes for BSP loader, hopefully final VFS integration fixes)
2026-06-06 15:36:36 -05:00
..
frag.glsl
more engine cleanup and fixes (removed the footgun of texture2Ds/instanceAddresses, parse VMT values into material information, re-parent nodes for BSP loader, hopefully final VFS integration fixes)
2026-06-06 15:36:36 -05:00
instanced.vert.glsl
Commit for 2022.07.26 15-00-39.7z
2022-07-26 15:00:00 -05:00
skinned.instanced.vert.glsl
Commit for 2022.07.26 15-00-39.7z
2022-07-26 15:00:00 -05:00
skinned.vert.glsl
Commit for 2022.07.26 15-00-39.7z
2022-07-26 15:00:00 -05:00
vert.glsl
Commit for 2022.07.26 15-00-39.7z
2022-07-26 15:00:00 -05:00
vert.h
insanity (added VFS, piped everything through it and made it work, 90% done with valve loaders)
2026-06-06 00:10:29 -05:00