engine/dep/include/FidelityFX/gpu/denoiser/ffx_denoiser_resources.h

95 lines
5.7 KiB
C

// This file is part of the FidelityFX SDK.
//
// Copyright (C) 2024 Advanced Micro Devices, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and /or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
#ifndef FFX_SHADOWS_DENOISER_RESOURCES_H
#define FFX_SHADOWS_DENOISER_RESOURCES_H
#if defined(FFX_CPU) || defined(FFX_GPU)
#define FFX_DENOISER_RESOURCE_IDENTIFIER_NULL 0
#define FFX_DENOISER_RESOURCE_IDENTIFIER_HIT_MASK_RESULTS 1
#define FFX_DENOISER_RESOURCE_IDENTIFIER_TILE_BUFFER 2
#define FFX_DENOISER_RESOURCE_IDENTIFIER_SHADOW_MASK 3
#define FFX_DENOISER_RESOURCE_IDENTIFIER_RAYTRACER_RESULT 4
#define FFX_DENOISER_RESOURCE_IDENTIFIER_DEPTH 5
#define FFX_DENOISER_RESOURCE_IDENTIFIER_VELOCITY 6
#define FFX_DENOISER_RESOURCE_IDENTIFIER_NORMAL 7
#define FFX_DENOISER_RESOURCE_IDENTIFIER_NORMAL_FP16 8 //same resource as NORMAL
#define FFX_DENOISER_RESOURCE_IDENTIFIER_PREVIOUS_DEPTH 9
#define FFX_DENOISER_RESOURCE_IDENTIFIER_TILE_META_DATA 10
#define FFX_DENOISER_RESOURCE_IDENTIFIER_MOMENTS0 11
#define FFX_DENOISER_RESOURCE_IDENTIFIER_MOMENTS1 12
#define FFX_DENOISER_RESOURCE_IDENTIFIER_PREVIOUS_MOMENTS 13 //same resource as MOMENT0 & MOMENT1
#define FFX_DENOISER_RESOURCE_IDENTIFIER_CURRENT_MOMENTS 14 //same resource as MOMENT0 & MOMENT1
#define FFX_DENOISER_RESOURCE_IDENTIFIER_SCRATCH0 15
#define FFX_DENOISER_RESOURCE_IDENTIFIER_SCRATCH1 16
#define FFX_DENOISER_RESOURCE_IDENTIFIER_HISTORY 17 //same resource as SCRATCH1
#define FFX_DENOISER_RESOURCE_IDENTIFIER_REPROJECTION_RESULTS 18 //same resource as SCRATCH0
#define FFX_DENOISER_RESOURCE_IDENTIFIER_FILTER_INPUT 19 //same resource as SCRATCH0 & SCRATCH1
#define FFX_DENOISER_RESOURCE_IDENTIFIER_FILTER_OUTPUT 20
#define FFX_DENOISER_RESOURCE_IDENTIFIER_INPUT_DEPTH_HIERARCHY 21
#define FFX_DENOISER_RESOURCE_IDENTIFIER_INPUT_MOTION_VECTORS 22
#define FFX_DENOISER_RESOURCE_IDENTIFIER_INPUT_NORMAL 23
#define FFX_DENOISER_RESOURCE_IDENTIFIER_OUTPUT 24
#define FFX_DENOISER_RESOURCE_IDENTIFIER_RADIANCE 25
#define FFX_DENOISER_RESOURCE_IDENTIFIER_RADIANCE_HISTORY 26
#define FFX_DENOISER_RESOURCE_IDENTIFIER_VARIANCE 27
#define FFX_DENOISER_RESOURCE_IDENTIFIER_SAMPLE_COUNT 28
#define FFX_DENOISER_RESOURCE_IDENTIFIER_AVERAGE_RADIANCE 29
#define FFX_DENOISER_RESOURCE_IDENTIFIER_DENOISER_TILE_LIST 10
#define FFX_DENOISER_RESOURCE_IDENTIFIER_EXTRACTED_ROUGHNESS 31
#define FFX_DENOISER_RESOURCE_IDENTIFIER_DEPTH_HISTORY 32
#define FFX_DENOISER_RESOURCE_IDENTIFIER_NORMAL_HISTORY 33
#define FFX_DENOISER_RESOURCE_IDENTIFIER_ROUGHNESS_HISTORY 34
#define FFX_DENOISER_RESOURCE_IDENTIFIER_RADIANCE_0 35
#define FFX_DENOISER_RESOURCE_IDENTIFIER_RADIANCE_1 36
#define FFX_DENOISER_RESOURCE_IDENTIFIER_VARIANCE_0 37
#define FFX_DENOISER_RESOURCE_IDENTIFIER_VARIANCE_1 38
#define FFX_DENOISER_RESOURCE_IDENTIFIER_SAMPLE_COUNT_0 39
#define FFX_DENOISER_RESOURCE_IDENTIFIER_SAMPLE_COUNT_1 40
#define FFX_DENOISER_RESOURCE_IDENTIFIER_AVERAGE_RADIANCE_0 41
#define FFX_DENOISER_RESOURCE_IDENTIFIER_AVERAGE_RADIANCE_1 42
#define FFX_DENOISER_RESOURCE_IDENTIFIER_REPROJECTED_RADIANCE 43
#define FFX_DENOISER_RESOURCE_IDENTIFIER_INDIRECT_ARGS 44
#define FFX_DENOISER_RESOURCE_IDENTIFIER_COUNT 45
// CBV resource definitions
#define FFX_DENOISER_SHADOWS_CONSTANTBUFFER_IDENTIFIER_DENOISER_SHADOWS0 0
#define FFX_DENOISER_SHADOWS_CONSTANTBUFFER_IDENTIFIER_DENOISER_SHADOWS1 1
#define FFX_DENOISER_SHADOWS_CONSTANTBUFFER_IDENTIFIER_DENOISER_SHADOWS2 2
#define FFX_DENOISER_SHADOWS_CONSTANTBUFFER_IDENTIFIER_DENOISER_SHADOWS_COUNT 3
// CBV resource definitions
#define FFX_DENOISER_REFLECTIONS_CONSTANTBUFFER_IDENTIFIER 0
#define FFX_DENOISER_REFLECTIONS_CONSTANTBUFFER_IDENTIFIER_COUNT 1
#endif // #if defined(FFX_CPU) || defined(FFX_GPU)
#endif // FFX_SHADOWS_DENOISER_RESOURCES_H