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AL
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
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binpack2d
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Hand-written commit
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2024-12-02 18:48:18 -06:00 |
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cpptrace
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Hand-written commit
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2024-12-02 18:48:18 -06:00 |
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ctti
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Hand-written commit
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2024-12-02 18:48:18 -06:00 |
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discord
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
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draco
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
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ffx_fsr2
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
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FidelityFX
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a shoddy depth-of-field effect, repaired FFX-FSR integration (and upgraded to FFX-FSR3.1 upscale)
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2026-04-22 22:37:37 -05:00 |
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fmt
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
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freetype
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
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GL
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
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gltf
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more dependency cleanup / updating
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2025-08-18 20:55:44 -05:00 |
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imgui
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Hand-written commit
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2024-12-02 18:48:18 -06:00 |
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lz4
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
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nlohmann
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also updated nlohmann/json to latest
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2025-08-16 12:20:38 -05:00 |
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png
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
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reactphysics3d
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updated dc rp3d to 0.9.0 (0.10.0 overhauled triangle meshes and I cannot be assed to shove every draw call mesh into a collision body) and that did in fact fix the issue of collision breaking when remaking the mesh collider
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2025-08-15 01:00:56 -05:00 |
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sol
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crammed linux support and spent several hours trying to hunt down static initialization demons just for my .so lib to be made wrong
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2025-08-23 01:50:57 -05:00 |
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spirv_cross
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Hand-written commit
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2024-12-02 18:48:18 -06:00 |
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stb
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more dependency cleanup / updating
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2025-08-18 20:55:44 -05:00 |
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texconv
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fixed DC texconv having some weird quad issue by just rebasing from the original file and de-QTing / reconverting
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2025-08-19 00:30:34 -05:00 |
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toml++
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Hand-written commit
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2024-12-02 18:48:18 -06:00 |
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vall_e.cpp
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added wav (from file) and PCM (from memory buffer) playback, modified hook to VALL-E TTS to now either directly play the audio or invoke a callback (currently only hooked via sound emitter)
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2025-08-03 13:45:31 -05:00 |
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xatlas
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
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dr_wav.h
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added wav (from file) and PCM (from memory buffer) playback, modified hook to VALL-E TTS to now either directly play the audio or invoke a callback (currently only hooked via sound emitter)
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2025-08-03 13:45:31 -05:00 |
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dreamcast.h
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more dependency cleanup / updating
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2025-08-18 20:55:44 -05:00 |
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ft2build.h
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
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Host.h
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
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meshoptimizer.h
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cleaned up GUI system ((re)added simple anchoring system, although I need to actually utilize it), fixed SDFs looking like shit
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2026-04-28 22:56:10 -05:00 |
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picosha2.h
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
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vk_mem_alloc.h
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |