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AL
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
binpack2d
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Hand-written commit
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2024-12-02 18:48:18 -06:00 |
cpptrace
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Hand-written commit
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2024-12-02 18:48:18 -06:00 |
ctti
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Hand-written commit
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2024-12-02 18:48:18 -06:00 |
discord
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
draco
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
ffx_fsr2
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
fmt
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
freetype
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
GL
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
gltf
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more dependency cleanup / updating
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2025-08-18 20:55:44 -05:00 |
imgui
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Hand-written commit
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2024-12-02 18:48:18 -06:00 |
lz4
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
nlohmann
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also updated nlohmann/json to latest
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2025-08-16 12:20:38 -05:00 |
png
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
reactphysics3d
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updated dc rp3d to 0.9.0 (0.10.0 overhauled triangle meshes and I cannot be assed to shove every draw call mesh into a collision body) and that did in fact fix the issue of collision breaking when remaking the mesh collider
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2025-08-15 01:00:56 -05:00 |
sol
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crammed linux support and spent several hours trying to hunt down static initialization demons just for my .so lib to be made wrong
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2025-08-23 01:50:57 -05:00 |
spirv_cross
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Hand-written commit
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2024-12-02 18:48:18 -06:00 |
stb
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more dependency cleanup / updating
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2025-08-18 20:55:44 -05:00 |
texconv
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fixed DC texconv having some weird quad issue by just rebasing from the original file and de-QTing / reconverting
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2025-08-19 00:30:34 -05:00 |
toml++
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Hand-written commit
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2024-12-02 18:48:18 -06:00 |
vall_e.cpp
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added wav (from file) and PCM (from memory buffer) playback, modified hook to VALL-E TTS to now either directly play the audio or invoke a callback (currently only hooked via sound emitter)
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2025-08-03 13:45:31 -05:00 |
xatlas
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
dr_wav.h
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added wav (from file) and PCM (from memory buffer) playback, modified hook to VALL-E TTS to now either directly play the audio or invoke a callback (currently only hooked via sound emitter)
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2025-08-03 13:45:31 -05:00 |
dreamcast.h
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more dependency cleanup / updating
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2025-08-18 20:55:44 -05:00 |
ft2build.h
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
Host.h
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
meshoptimizer.h
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
picosha2.h
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |
vk_mem_alloc.h
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Commit for 2024.12.01 23-07-01.7z
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2024-12-01 23:07:00 -06:00 |