engine/dep/include
2025-08-23 01:50:57 -05:00
..
AL Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
binpack2d Hand-written commit 2024-12-02 18:48:18 -06:00
cpptrace Hand-written commit 2024-12-02 18:48:18 -06:00
ctti Hand-written commit 2024-12-02 18:48:18 -06:00
discord Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
draco Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
ffx_fsr2 Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
fmt Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
freetype Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
GL Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
gltf more dependency cleanup / updating 2025-08-18 20:55:44 -05:00
imgui Hand-written commit 2024-12-02 18:48:18 -06:00
lz4 Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
nlohmann also updated nlohmann/json to latest 2025-08-16 12:20:38 -05:00
png Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
reactphysics3d updated dc rp3d to 0.9.0 (0.10.0 overhauled triangle meshes and I cannot be assed to shove every draw call mesh into a collision body) and that did in fact fix the issue of collision breaking when remaking the mesh collider 2025-08-15 01:00:56 -05:00
sol crammed linux support and spent several hours trying to hunt down static initialization demons just for my .so lib to be made wrong 2025-08-23 01:50:57 -05:00
spirv_cross Hand-written commit 2024-12-02 18:48:18 -06:00
stb more dependency cleanup / updating 2025-08-18 20:55:44 -05:00
texconv fixed DC texconv having some weird quad issue by just rebasing from the original file and de-QTing / reconverting 2025-08-19 00:30:34 -05:00
toml++ Hand-written commit 2024-12-02 18:48:18 -06:00
vall_e.cpp added wav (from file) and PCM (from memory buffer) playback, modified hook to VALL-E TTS to now either directly play the audio or invoke a callback (currently only hooked via sound emitter) 2025-08-03 13:45:31 -05:00
xatlas Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
dr_wav.h added wav (from file) and PCM (from memory buffer) playback, modified hook to VALL-E TTS to now either directly play the audio or invoke a callback (currently only hooked via sound emitter) 2025-08-03 13:45:31 -05:00
dreamcast.h more dependency cleanup / updating 2025-08-18 20:55:44 -05:00
ft2build.h Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
Host.h Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
meshoptimizer.h Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
picosha2.h Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
vk_mem_alloc.h Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00