engine/docs/bin.md

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# `bin/`
This folder contains the engine binaries and game data. For all intents and purposes, `bin/` can be any folder name.
## `bin/data`
This folder contains the necessary game data loaded by the engine. This *can* be modified as it's tied to `uf::io::root`.
### `bin/data/config.json`
This JSON contains application-specific configuration data.
### `bin/data/audio/`
### `bin/data/cache/`
### `bin/data/entities/`
### `bin/data/fonts/`
### `bin/data/html/`
### `bin/data/log/`
### `bin/data/llm/`
### `bin/data/models/`
### `bin/data/scenes/`
### `bin/data/screenshots/`
### `bin/data/scripts/`
### `bin/data/shaders/`
### `bin/data/textures/`