38 lines
703 B
Markdown
38 lines
703 B
Markdown
# `bin/`
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This folder contains the engine binaries and game data. For all intents and purposes, `bin/` can be any folder name.
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## `bin/data`
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This folder contains the necessary game data loaded by the engine. This *can* be modified as it's tied to `uf::io::root`.
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### `bin/data/config.json`
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This JSON contains application-specific configuration data.
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### `bin/data/audio/`
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### `bin/data/cache/`
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### `bin/data/entities/`
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### `bin/data/fonts/`
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### `bin/data/html/`
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### `bin/data/log/`
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### `bin/data/llm/`
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### `bin/data/models/`
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### `bin/data/scenes/`
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### `bin/data/screenshots/`
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### `bin/data/scripts/`
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### `bin/data/shaders/`
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### `bin/data/textures/`
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