engine/bin/data/shaders/common
2025-08-21 22:54:49 -05:00
..
fog.h
functions.h removed storing model/prev-model matricies and color for every instance entry (by adding another indirection via objectID...), fixed rt pipeline because the BLAS's weren't being generated 2025-08-21 22:54:49 -05:00
lambert.h
light.h
macros.h repaired barycentric-based deferred rendering 2025-08-01 23:58:25 -05:00
pbr.h nicer VXGI settings, updated reference screenshot 2025-08-01 23:58:25 -05:00
rt.h
shadows.h
structs.h removed storing model/prev-model matricies and color for every instance entry (by adding another indirection via objectID...), fixed rt pipeline because the BLAS's weren't being generated 2025-08-21 22:54:49 -05:00
vxgi.h