engine/bin/data
2026-05-13 23:43:21 -05:00
..
entities
scenes
scripts
shaders fixed BARYCENTRIC_CALCULATE because it was actually stemming from not using the actual camera UBO used to render the scene (even though nsight showed the values matching so who knows) 2026-05-13 23:43:21 -05:00
config.json fixed BARYCENTRIC_CALCULATE because it was actually stemming from not using the actual camera UBO used to render the scene (even though nsight showed the values matching so who knows) 2026-05-13 23:43:21 -05:00
openvr_bindings_default.json
openvr_bindings_knuckles.json
openvr_manifest.json