29 lines
606 B
C++
29 lines
606 B
C++
#pragma once
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#include <uf/config.h>
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#include <uf/ext/ext.h>
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#include <uf/engine/entity/entity.h>
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#include <uf/engine/scene/scene.h>
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namespace ext {
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namespace GuiManagerBehavior {
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UF_BEHAVIOR_DEFINE_TYPE();
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EXT_BEHAVIOR_DEFINE_TRAITS();
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EXT_BEHAVIOR_DEFINE_FUNCTIONS();
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UF_BEHAVIOR_DEFINE_METADATA(
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struct {
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struct {
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uf::stl::string type = "";
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pod::Vector4f color{};
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pod::Vector3f position{};
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float radius{};
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bool enabled{};
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} cursor;
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bool enabled{};
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bool floating{};
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pod::Transform<> transform;
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} overlay;
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);
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}
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} |