engine/bin/data/entities/scripts
2026-06-11 22:24:16 -05:00
..
ambient_generic.lua
craeture.lua
door.lua
io.lua
player.lua more neurotic changes, triangle IDs are dispatched in collision events, proper footstep sounds (to-do: make use of the physics material), Lua script can handle footsteps too (probably shouldn't because Lua invocations are kinda slow on dreamcast last I checked due to lack of LuaJIT), some other things I forgot already 2026-06-11 22:24:16 -05:00
ragdoll.lua
trigger.lua