engine/engine/inc/uf/utils/math/physics
2026-05-21 20:42:54 -05:00
..
broadphase more neurotic code cleanup, added joint constraints 2026-05-21 20:42:54 -05:00
constraints more neurotic code cleanup, added joint constraints 2026-05-21 20:42:54 -05:00
narrowphase more neurotic code cleanup, added joint constraints 2026-05-21 20:42:54 -05:00
solvers removed PGS solver since it is the iterative impulse solver, fixed returning problem of boxes sinking, some other things 2026-05-20 15:02:29 -05:00
broadphase.h further segregation and reorganization of physics system files 2026-05-01 14:54:09 -05:00
common.h lots of physics cleanup and fixes (split-impulse performs better than a NGS position correction somehow?) 2026-05-20 20:59:47 -05:00
constraints.h more neurotic code cleanup, added joint constraints 2026-05-21 20:42:54 -05:00
draw.h added forward+ rendermode, added debug draw for physics system (revealed my meshAabb/neshObb ocntact points were wrong) 2026-05-18 21:11:42 -05:00
impl.h more neurotic code cleanup, added joint constraints 2026-05-21 20:42:54 -05:00
integration.h more neurotic code cleanup, added joint constraints 2026-05-21 20:42:54 -05:00
narrowphase.h added OBB colliders, painfully trying to resolve issues with rotating bodies 2026-05-16 23:19:49 -05:00
solvers.h more neurotic code cleanup, added joint constraints 2026-05-21 20:42:54 -05:00
structs.h more neurotic code cleanup, added joint constraints 2026-05-21 20:42:54 -05:00