engine/docs/client.md

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# `client/`
This section of the project solely governs the executable and the outer layer of the program.
Its sole purpose is to:
* attach signal handlers
* initialize the engine
* create the window and hook its events into the engine
* the engine tick loop
* terminate the engine
Additional logic *can* be added such as:
* integrity checks
* update handling
* loading additional DLLs