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a9b5a03f94
engine
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bin
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data
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scenes
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ecker
a9b5a03f94
shuffled code around for when I figure out how I want to stream a partitioned mesh (even though this defeats the purpose of re-implementing the chunk/region system because I do not want to go about splitting each region into its own model-entity-graph-whatever)
2025-08-11 21:14:30 -05:00
..
sourceengine
shuffled code around for when I figure out how I want to stream a partitioned mesh (even though this defeats the purpose of re-implementing the chunk/region system because I do not want to go about splitting each region into its own model-entity-graph-whatever)
2025-08-11 21:14:30 -05:00
startmenu
fixed text rendering in opengl (and the culling issue), use libtremor for dreamcast because vorbis is too taxing on the SH4, fixed uf::io::exists by just trying to open the file instead of stating it, probably some other things
2025-08-05 18:39:56 -05:00
scene.json
some small vxgi tweaks
2025-08-01 23:58:25 -05:00