engine/bin/data
2025-08-14 23:32:08 -05:00
..
entities fixed oversight in uf::Mesh::convert, fixed texture streaming not working in OpenGL (the graphic.material.textures weren't updated) fixed missing texture being used in VXGI for vulkan (think it was from reinitializing the texture object itself if it was aliased rather than just resetting the handles) 2025-08-14 23:32:08 -05:00
scenes
scripts
shaders
config.json
openvr_bindings_default.json
openvr_bindings_knuckles.json
openvr_manifest.json