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b309a60b8c
engine
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ecker
b309a60b8c
more physics tweaks (disabled NGS because it behaved poorly, added some small code to keep objects when grounded to moving bodies, fixed oversight with kinematic bodies), made darkengine lightmaps properly dark with baking it as srgb
2026-07-21 00:11:43 -05:00
..
dark
more physics tweaks (disabled NGS because it behaved poorly, added some small code to keep objects when grounded to moving bodies, fixed oversight with kinematic bodies), made darkengine lightmaps properly dark with baking it as srgb
2026-07-21 00:11:43 -05:00
sourceengine
more opengl related fixes (like proper instancing), disabled signaling a command buffer rebuild on graphic.updateMesh (to-do: properly handle this strictly for immediate-mode debug draw, or just do some lambda memery)
2026-07-02 19:22:07 -05:00
sourceengine-deprecated
several agonizing hours of dealing with more GCC v13 gremlins involving calculating tangents
2026-06-07 23:53:41 -05:00
sponza
startmenu
refractored audio system into audiosource and audioclip
2026-06-15 21:23:07 -05:00
scene.json
refractored audio system into audiosource and audioclip
2026-06-15 21:23:07 -05:00