engine/bin/data
2026-07-21 00:11:43 -05:00
..
entities more physics tweaks (disabled NGS because it behaved poorly, added some small code to keep objects when grounded to moving bodies, fixed oversight with kinematic bodies), made darkengine lightmaps properly dark with baking it as srgb 2026-07-21 00:11:43 -05:00
scenes more physics tweaks (disabled NGS because it behaved poorly, added some small code to keep objects when grounded to moving bodies, fixed oversight with kinematic bodies), made darkengine lightmaps properly dark with baking it as srgb 2026-07-21 00:11:43 -05:00
scripts Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
shaders more physics tweaks (disabled NGS because it behaved poorly, added some small code to keep objects when grounded to moving bodies, fixed oversight with kinematic bodies), made darkengine lightmaps properly dark with baking it as srgb 2026-07-21 00:11:43 -05:00
config.json newdark: (ughhhh) binding physics states, ambient sounds, doors, triggers, songs (missing things like XXMIX_S), to-do: more I/O, fix trigger bounds being weird, optimize physics bodies because it eats half my frametime | added dir listing for VFS, added queueing pending sounds to seamlessly transition (streamed audio only), probably a lot of other things just to make the former features happen.............. 2026-07-19 02:38:10 -05:00
openvr_bindings_default.json Commit for 2023.02.04 22-48-51.7z 2023-02-04 22:48:00 -06:00
openvr_bindings_knuckles.json Commit for 2023.02.04 22-48-51.7z 2023-02-04 22:48:00 -06:00
openvr_manifest.json Commit for 2023.02.04 22-48-51.7z 2023-02-04 22:48:00 -06:00