engine/bin/data
2025-08-17 23:13:29 -05:00
..
entities lua optimizations to remove as much overhead as possible (to almost nothing), adjusted how metadata is accessed in lua (it requires explicit pasting of macros) 2025-08-17 20:48:20 -05:00
scenes some fixups for the scene tick loop, try and reuse existing buffers when reading buffers into them to avoid unnecessary allocations, fixed non-safe running a lua script because I didn't pass in the env 2025-08-17 23:13:29 -05:00
scripts Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
shaders agony (added streaming in mesh data if it's out of range (but for the worldspawn only), re-enabled mesh slicing because I commented it out months ago and didn't remember why, some other things probably in the quest of getting this added) 2025-08-13 19:46:05 -05:00
config.json removing unused dependencies, noted quirks with Dreamcast compilation 2025-08-17 17:53:10 -05:00
openvr_bindings_default.json
openvr_bindings_knuckles.json
openvr_manifest.json