engine/dep/include/draco/compression/mesh/mesh_edgebreaker_traversal_encoder.h

140 lines
5.0 KiB
C++

// Copyright 2016 The Draco Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#ifndef DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_ENCODER_H_
#define DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_ENCODER_H_
#include "draco/compression/bit_coders/rans_bit_encoder.h"
#include "draco/compression/mesh/mesh_edgebreaker_encoder.h"
#include "draco/compression/mesh/mesh_edgebreaker_encoder_impl_interface.h"
#include "draco/core/macros.h"
namespace draco {
typedef RAnsBitEncoder BinaryEncoder;
// Default implementation of the edgebreaker traversal encoder. Face
// configurations are stored directly into the output buffer and the symbols
// are first collected and then encoded in the reverse order to make the
// decoding faster.
class MeshEdgebreakerTraversalEncoder {
public:
MeshEdgebreakerTraversalEncoder()
: encoder_impl_(nullptr),
attribute_connectivity_encoders_(nullptr),
num_attribute_data_(0) {}
bool Init(MeshEdgebreakerEncoderImplInterface *encoder) {
encoder_impl_ = encoder;
return true;
}
// Set the number of non-position attribute data for which we need to encode
// the connectivity.
void SetNumAttributeData(int num_data) { num_attribute_data_ = num_data; }
// Called before the traversal encoding is started.
void Start() {
start_face_encoder_.StartEncoding();
if (num_attribute_data_ > 0) {
// Init and start arithmetic encoders for storing configuration types
// of non-position attributes.
attribute_connectivity_encoders_ = std::unique_ptr<BinaryEncoder[]>(
new BinaryEncoder[num_attribute_data_]);
for (int i = 0; i < num_attribute_data_; ++i) {
attribute_connectivity_encoders_[i].StartEncoding();
}
}
}
// Called when a traversal starts from a new initial face.
inline void EncodeStartFaceConfiguration(bool interior) {
start_face_encoder_.EncodeBit(interior);
}
// Called when a new corner is reached during the traversal. No-op for the
// default encoder.
inline void NewCornerReached(CornerIndex /* corner */) {}
// Called whenever a new symbol is reached during the edgebreaker traversal.
inline void EncodeSymbol(EdgebreakerTopologyBitPattern symbol) {
// Store the symbol. It will be encoded after all symbols are processed.
symbols_.push_back(symbol);
}
// Called for every pair of connected and visited faces. |is_seam| specifies
// whether there is an attribute seam between the two faces.
inline void EncodeAttributeSeam(int attribute, bool is_seam) {
attribute_connectivity_encoders_[attribute].EncodeBit(is_seam ? 1 : 0);
}
// Called when the traversal is finished.
void Done() {
EncodeTraversalSymbols();
EncodeStartFaces();
EncodeAttributeSeams();
}
// Returns the number of encoded symbols.
int NumEncodedSymbols() const { return static_cast<int>(symbols_.size()); }
const EncoderBuffer &buffer() const { return traversal_buffer_; }
protected:
void EncodeTraversalSymbols() {
// Bit encode the collected symbols.
// Allocate enough storage for the bit encoder.
// It's guaranteed that each face will need only up to 3 bits.
traversal_buffer_.StartBitEncoding(
encoder_impl_->GetEncoder()->mesh()->num_faces() * 3, true);
for (int i = static_cast<int>(symbols_.size() - 1); i >= 0; --i) {
traversal_buffer_.EncodeLeastSignificantBits32(
edge_breaker_topology_bit_pattern_length[symbols_[i]], symbols_[i]);
}
traversal_buffer_.EndBitEncoding();
}
void EncodeStartFaces() {
start_face_encoder_.EndEncoding(&traversal_buffer_);
}
void EncodeAttributeSeams() {
if (attribute_connectivity_encoders_ != nullptr) {
for (int i = 0; i < num_attribute_data_; ++i) {
attribute_connectivity_encoders_[i].EndEncoding(&traversal_buffer_);
}
}
}
EncoderBuffer *GetOutputBuffer() { return &traversal_buffer_; }
const MeshEdgebreakerEncoderImplInterface *encoder_impl() const {
return encoder_impl_;
}
private:
BinaryEncoder start_face_encoder_;
EncoderBuffer traversal_buffer_;
const MeshEdgebreakerEncoderImplInterface *encoder_impl_;
// Symbols collected during the traversal.
std::vector<EdgebreakerTopologyBitPattern> symbols_;
// Arithmetic encoder for encoding attribute seams.
// One context for each non-position attribute.
std::unique_ptr<BinaryEncoder[]> attribute_connectivity_encoders_;
int num_attribute_data_;
};
} // namespace draco
#endif // DRACO_COMPRESSION_MESH_MESH_EDGEBREAKER_TRAVERSAL_ENCODER_H_