engine/bin/data/shaders
2025-08-13 19:46:05 -05:00
..
base/line Commit for 2022.07.26 15-00-39.7z 2022-07-26 15:00:00 -05:00
common nicer VXGI settings, updated reference screenshot 2025-08-01 23:58:25 -05:00
display repaired barycentric-based deferred rendering 2025-08-01 23:58:25 -05:00
graph agony (added streaming in mesh data if it's out of range (but for the worldspawn only), re-enabled mesh slicing because I commented it out months ago and didn't remember why, some other things probably in the quest of getting this added) 2025-08-13 19:46:05 -05:00
gui Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
raytrace Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00