engine/bin/data/shaders/base
2026-06-23 21:51:01 -05:00
..
graph did not plan on actually implementing tr_polys with forward+ (it didn't even solve the issue of incadescent light panels not working right because they're baked into worldspawn) 2026-06-11 00:08:31 -05:00
line finalized VR rendermode, rendertarget handles the camera for where it should render at (defaults to 3 units in front of camera), fixed flat GUI not clicking/hovering when in VR because of mismatched viewport sizes, fixed validation error regressions 2026-06-23 21:51:01 -05:00
textured finalized VR rendermode, rendertarget handles the camera for where it should render at (defaults to 3 units in front of camera), fixed flat GUI not clicking/hovering when in VR because of mismatched viewport sizes, fixed validation error regressions 2026-06-23 21:51:01 -05:00