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engine
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c3e337bb87
engine
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bin
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ecker
c3e337bb87
finalized VR rendermode, rendertarget handles the camera for where it should render at (defaults to 3 units in front of camera), fixed flat GUI not clicking/hovering when in VR because of mismatched viewport sizes, fixed validation error regressions
2026-06-23 21:51:01 -05:00
..
frag.glsl
imagine my shock the week-long issue predicated on scaling issues (constraint solving is now scaling aware, automatic ragdoll rigging seems to work, but need to actually bind the transforms to joint matrices)
2026-05-27 20:54:51 -05:00
vert.glsl
finalized VR rendermode, rendertarget handles the camera for where it should render at (defaults to 3 units in front of camera), fixed flat GUI not clicking/hovering when in VR because of mismatched viewport sizes, fixed validation error regressions
2026-06-23 21:51:01 -05:00