engine/dep/include/reactphysics3d/utils
2025-08-15 01:00:56 -05:00
..
DebugRenderer.h
DefaultLogger.h
Logger.h
Profiler.h updated dc rp3d to 0.9.0 (0.10.0 overhauled triangle meshes and I cannot be assed to shove every draw call mesh into a collision body) and that did in fact fix the issue of collision breaking when remaking the mesh collider 2025-08-15 01:00:56 -05:00