engine/bin/data/shaders/gui/gui/gui.h

22 lines
264 B
C

struct Gui {
vec4 offset;
vec4 color;
int mode;
float depth;
float padding1;
float padding2;
};
struct Glyph {
vec4 stroke;
ivec2 range;
int spread;
float weight;
float scale;
uint padding1;
uint padding2;
uint padding3;
};