engine/bin/data/scenes
2025-08-10 20:29:40 -05:00
..
sourceengine some more cleanup, use march=native + lto for dev (non-release), only do mesh quantization when available (when using my GLdc fork), removed unused headers 2025-08-10 20:29:40 -05:00
startmenu fixed text rendering in opengl (and the culling issue), use libtremor for dreamcast because vorbis is too taxing on the SH4, fixed uf::io::exists by just trying to open the file instead of stating it, probably some other things 2025-08-05 18:39:56 -05:00
scene.json some small vxgi tweaks 2025-08-01 23:58:25 -05:00