engine/bin/data/shaders/common
2026-06-13 23:53:05 -05:00
..
fog.h
functions.h cubemap handling from vbsp parser (eventually to be used for PBR irradiance or whatever i guess) 2026-06-13 23:53:05 -05:00
lambert.h
light.h
macros.h
pbr.h
rt.h
shadows.h cubemap handling from vbsp parser (eventually to be used for PBR irradiance or whatever i guess) 2026-06-13 23:53:05 -05:00
structs.h cubemap handling from vbsp parser (eventually to be used for PBR irradiance or whatever i guess) 2026-06-13 23:53:05 -05:00
vxgi.h