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dc192064b1
engine
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bin
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data
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shaders
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ecker
dc192064b1
fixed the nagging problem of GUI elements being in their final position for one frame as i'm not setting them to their initial states pre-first tick, disabled BARYCENTRIC_CALCULATE until I can be assed to fix the 'reconstructed geometry data lags behind' issue
2026-05-13 22:34:30 -05:00
..
base
/line
common
fixed the nagging problem of GUI elements being in their final position for one frame as i'm not setting them to their initial states pre-first tick, disabled BARYCENTRIC_CALCULATE until I can be assed to fix the 'reconstructed geometry data lags behind' issue
2026-05-13 22:34:30 -05:00
display
VK_KHR_multiview support (but it broke VXGI)
2026-05-11 20:56:16 -05:00
ext
neurotic optimizations (overhauled depth pyramid and bloom to ffx-sdp), more fixes
2026-04-21 20:49:47 -05:00
graph
vxgi fixed (because of a typo)
2026-05-12 09:59:49 -05:00
gui
cleaned up GUI system ((re)added simple anchoring system, although I need to actually utilize it), fixed SDFs looking like shit
2026-04-28 22:56:10 -05:00
raytrace
neurotic optimizations (overhauled depth pyramid and bloom to ffx-sdp), more fixes
2026-04-21 20:49:47 -05:00