engine/bin/data/scenes/sourceengine
2026-02-16 18:10:36 -06:00
..
animal_crossing.json
base_sourceengine.json
gm_construct.json
loading.json
mds_mcdonalds.json fixes 2026-02-16 18:10:36 -06:00
player.json
rp_downtown_v2.json
scene.json
sh2_mcdonalds.json
sourceengine.json fixed AABBs calculated from the graph system being wrong because for whatever reason i was transforming the bounds to world space, and this never mattered when using RP3D because it was always fed local extents...... 2025-09-05 21:25:59 -05:00
ss2_medsci1.json
test_grid.json some more menial tasks (implemented triangleAabb as composing the AABB as a triangulated box since it seems better that way, added inertia calculations for meshes even though I think the approach for inertia tensors and rotations seems really wrong) 2025-09-21 19:30:11 -05:00