engine/bin/data/entities
2026-06-15 21:23:07 -05:00
..
gui refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00
scripts more neurotic changes, triangle IDs are dispatched in collision events, proper footstep sounds (to-do: make use of the physics material), Lua script can handle footsteps too (probably shouldn't because Lua invocations are kinda slow on dreamcast last I checked due to lack of LuaJIT), some other things I forgot already 2026-06-11 22:24:16 -05:00
test
ball.json refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00
burger.json more physics fixes (somewhat finished hulls, gravity-related jitter-bounces from position correction (removed it), fixed BVH bugs, islands/bodies always being awake, refit/rebuild strategies, non-flattened BVHs not working, spheres not rolling, etc) 2026-04-30 22:44:32 -05:00
cesiumMan.json mucho texto (hunted down a weird GCC v13 bug that required uf::transform::apply to be inlined, working clang again, more attempts to fix ragdolls, made GUI text much more optimal, debug draw text, a bunch of other things) 2026-05-30 21:48:28 -05:00
cornell.json
craeture2.json refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00
craeture.json refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00
craetureModel2.json
craetureModel.json mucho texto (hunted down a weird GCC v13 bug that required uf::transform::apply to be inlined, working clang again, more attempts to fix ragdolls, made GUI text much more optimal, debug draw text, a bunch of other things) 2026-05-30 21:48:28 -05:00
door.json refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00
gui.json
hud.json cleaned up GUI system ((re)added simple anchoring system, although I need to actually utilize it), fixed SDFs looking like shit 2026-04-28 22:56:10 -05:00
light.json cubemap handling from vbsp parser (eventually to be used for PBR irradiance or whatever i guess) 2026-06-13 23:53:05 -05:00
model.json several agonizing hours of dealing with more GCC v13 gremlins involving calculating tangents 2026-06-07 23:53:41 -05:00
physics_prop.json refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00
player.json refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00
playerHands.json
playerLight.json
playerModel.json mucho texto (hunted down a weird GCC v13 bug that required uf::transform::apply to be inlined, working clang again, more attempts to fix ragdolls, made GUI text much more optimal, debug draw text, a bunch of other things) 2026-05-30 21:48:28 -05:00
prop.json refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00
ragdoll.json refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00
ragdollLimb.json an almost perfect ragdoll (has issues when you grab it) 2026-05-22 22:02:13 -05:00
region-chunk.json
scene.json refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00
sound.json refractored audio system into audiosource and audioclip 2026-06-15 21:23:07 -05:00