engine/bin/data/shaders/common
2025-08-01 23:58:24 -05:00
..
fog.h
functions.h Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
lambert.h Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
light.h
macros.h Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
pbr.h Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
rt.h
shadows.h
structs.h
vxgi.h This one trick adds free FPS (do not do VXGI on completely transparent pixels) 2025-08-01 23:58:24 -05:00