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e0fbed4a14
engine
/
bin
/
data
/
scenes
/
sourceengine
History
ecker
e0fbed4a14
more fixes (chasing down demons because of forgetting to support BGR888......), theoretical HDR image saving/loading and animated textures (to-do: actually animate them)
2026-06-20 23:10:53 -05:00
..
base_sourceengine.json
added 3D skybox rendering (to-do: fix some quirks), fixing lighting issues (to-do: fix tangents or normal maps or something i dont know)
2026-06-20 00:24:33 -05:00
cs_office.json
more fixes (chasing down demons because of forgetting to support BGR888......), theoretical HDR image saving/loading and animated textures (to-do: actually animate them)
2026-06-20 23:10:53 -05:00
de_dust2.json
added 3D skybox rendering (to-do: fix some quirks), fixing lighting issues (to-do: fix tangents or normal maps or something i dont know)
2026-06-20 00:24:33 -05:00
mds_mcdonalds.json
added 3D skybox rendering (to-do: fix some quirks), fixing lighting issues (to-do: fix tangents or normal maps or something i dont know)
2026-06-20 00:24:33 -05:00
player.json
Commit for 2024.12.01 23-07-01.7z
2024-12-01 23:07:00 -06:00
scene.json
lots of things (cleaned up how graph storage works, fixed bugs related to loading from gtlf rather than a graph, fixed lightmap baker, use RGBExp32 format for lightmaps, some other things, in-progress BSP/VTF/MDL loader)
2026-06-03 22:55:14 -05:00
sourceengine.json
more fixes (chasing down demons because of forgetting to support BGR888......), theoretical HDR image saving/loading and animated textures (to-do: actually animate them)
2026-06-20 23:10:53 -05:00