engine/bin/data
2026-05-27 23:06:07 -05:00
..
entities tie joint matrices to ragdoll joints 2026-05-27 23:06:07 -05:00
scenes even more inane code cleanup, migrated immediate mode debug draw into its own file, added transform flattening pre/post physics step (for two reasons) 2026-05-26 22:08:16 -05:00
scripts Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
shaders imagine my shock the week-long issue predicated on scaling issues (constraint solving is now scaling aware, automatic ragdoll rigging seems to work, but need to actually bind the transforms to joint matrices) 2026-05-27 20:54:51 -05:00
config.json imagine my shock the week-long issue predicated on scaling issues (constraint solving is now scaling aware, automatic ragdoll rigging seems to work, but need to actually bind the transforms to joint matrices) 2026-05-27 20:54:51 -05:00
openvr_bindings_default.json Commit for 2023.02.04 22-48-51.7z 2023-02-04 22:48:00 -06:00
openvr_bindings_knuckles.json Commit for 2023.02.04 22-48-51.7z 2023-02-04 22:48:00 -06:00
openvr_manifest.json Commit for 2023.02.04 22-48-51.7z 2023-02-04 22:48:00 -06:00