engine/bin/data/entities
2026-06-07 00:59:19 -05:00
..
gui odd bug fixes involving entities that load more than one lua script (nasty hack), issue with audio not streaming from non-disk VFSs, more valve compliance (doors, IO connectivity, ambience_generic) 2026-06-07 00:59:19 -05:00
scripts odd bug fixes involving entities that load more than one lua script (nasty hack), issue with audio not streaming from non-disk VFSs, more valve compliance (doors, IO connectivity, ambience_generic) 2026-06-07 00:59:19 -05:00
test Commit for 2023.02.04 22-48-51.7z 2023-02-04 22:48:00 -06:00
ambient_generic.json odd bug fixes involving entities that load more than one lua script (nasty hack), issue with audio not streaming from non-disk VFSs, more valve compliance (doors, IO connectivity, ambience_generic) 2026-06-07 00:59:19 -05:00
ball.json even more inane cleanup, and even more constraints 2026-05-22 00:02:37 -05:00
burger.json more physics fixes (somewhat finished hulls, gravity-related jitter-bounces from position correction (removed it), fixed BVH bugs, islands/bodies always being awake, refit/rebuild strategies, non-flattened BVHs not working, spheres not rolling, etc) 2026-04-30 22:44:32 -05:00
cesiumMan.json mucho texto (hunted down a weird GCC v13 bug that required uf::transform::apply to be inlined, working clang again, more attempts to fix ragdolls, made GUI text much more optimal, debug draw text, a bunch of other things) 2026-05-30 21:48:28 -05:00
cornell.json Commit for 2023.02.04 22-48-51.7z 2023-02-04 22:48:00 -06:00
craeture2.json added wav (from file) and PCM (from memory buffer) playback, modified hook to VALL-E TTS to now either directly play the audio or invoke a callback (currently only hooked via sound emitter) 2025-08-03 13:45:31 -05:00
craeture.json mucho texto (hunted down a weird GCC v13 bug that required uf::transform::apply to be inlined, working clang again, more attempts to fix ragdolls, made GUI text much more optimal, debug draw text, a bunch of other things) 2026-05-30 21:48:28 -05:00
craetureModel2.json small fixes (although gui on next scene transition breaks) 2025-08-01 23:58:24 -05:00
craetureModel.json mucho texto (hunted down a weird GCC v13 bug that required uf::transform::apply to be inlined, working clang again, more attempts to fix ragdolls, made GUI text much more optimal, debug draw text, a bunch of other things) 2026-05-30 21:48:28 -05:00
door.json odd bug fixes involving entities that load more than one lua script (nasty hack), issue with audio not streaming from non-disk VFSs, more valve compliance (doors, IO connectivity, ambience_generic) 2026-06-07 00:59:19 -05:00
gui.json Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
hud.json cleaned up GUI system ((re)added simple anchoring system, although I need to actually utilize it), fixed SDFs looking like shit 2026-04-28 22:56:10 -05:00
io.json odd bug fixes involving entities that load more than one lua script (nasty hack), issue with audio not streaming from non-disk VFSs, more valve compliance (doors, IO connectivity, ambience_generic) 2026-06-07 00:59:19 -05:00
light.json odd bug fixes involving entities that load more than one lua script (nasty hack), issue with audio not streaming from non-disk VFSs, more valve compliance (doors, IO connectivity, ambience_generic) 2026-06-07 00:59:19 -05:00
model.json skip rendering the next frame under vulkan, as this fixes the crash on scene load when the scene graph storage buffers need to be resized (even though nothing makes sense) 2025-08-20 15:22:35 -05:00
physics_prop.json even more inane cleanup, and even more constraints 2026-05-22 00:02:37 -05:00
player.json cleaned up GUI system ((re)added simple anchoring system, although I need to actually utilize it), fixed SDFs looking like shit 2026-04-28 22:56:10 -05:00
playerHands.json Commit for 2023.02.04 22-48-51.7z 2023-02-04 22:48:00 -06:00
playerLight.json Commit for 2023.02.04 22-48-51.7z 2023-02-04 22:48:00 -06:00
playerModel.json mucho texto (hunted down a weird GCC v13 bug that required uf::transform::apply to be inlined, working clang again, more attempts to fix ragdolls, made GUI text much more optimal, debug draw text, a bunch of other things) 2026-05-30 21:48:28 -05:00
prop.json odd bug fixes involving entities that load more than one lua script (nasty hack), issue with audio not streaming from non-disk VFSs, more valve compliance (doors, IO connectivity, ambience_generic) 2026-06-07 00:59:19 -05:00
ragdoll.json even more inane code cleanup, more lua bindings, multiple bodies for an entity (doesn't work?), ragdoll (doesn't work) 2026-05-22 20:19:28 -05:00
ragdollLimb.json an almost perfect ragdoll (has issues when you grab it) 2026-05-22 22:02:13 -05:00
region-chunk.json Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
scene.json Commit for 2024.12.01 23-07-01.7z 2024-12-01 23:07:00 -06:00
sound.json Commit for 2023.02.04 22-48-51.7z 2023-02-04 22:48:00 -06:00