engine/bin/data
2025-08-16 15:56:41 -05:00
..
entities resolved an oversight past me never realized where you still need to call destructors on placement new'd memory (and other things to resolve a memory leak that was very noticeable with 16MB of RAM) 2025-08-16 12:19:55 -05:00
scenes fixed OpenGL crash + Dreamcast oddities (past me did in fact realize that userdata never called destructors and handled it for opengl pseudo-command buffers) 2025-08-16 15:56:41 -05:00
scripts
shaders
config.json
openvr_bindings_default.json
openvr_bindings_knuckles.json
openvr_manifest.json