17 lines
354 B
C
17 lines
354 B
C
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#pragma once
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#include <stdint.h>
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typedef struct {
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/* Same 32 byte layout as pvr_vertex_t */
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uint32_t flags;
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float xyz[3];
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float uv[2];
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uint8_t bgra[4];
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/* In the pvr_vertex_t structure, this next 4 bytes is oargb
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* but we're not using that for now, so having W here makes the code
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* simpler */
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float w;
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} Vertex;
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